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Mint Control

Mint Control

2020·Justin Blaske

2 - 4 players
15 - 30 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Mint Control is the newest entry into the Mint Series line of games. Mint Control is designed by the same designer as Mint Works and Mint Delivery as a deep strategy meets ease-of-play area control game that fits in your pocket, teaches in under a minute and plays in 30! It expands the world of these games such that these candy companies are now starting to vie for control. Each player has five influence tokens that are placed onto buildings (that represent presence and potentially control). The first person to play all influence tokens ends the game. For each location, the player who has control of that location (determined by having more influence tokens than each other player), earns the victory points associated with that location (represented by stars in the top-right corner). During play, if a player has presence on a card, they can use the actions on the cards by paying their cost. These are effects like: kicking other players out of a location, taking more mints, and placing influence tokens. -description from the publisher

Mint Control

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Mint Control Unboxing - Tabletop24Unboxing4:49

Mint Control Unboxing - Tabletop24

Tabletop 24

Tabletop 24

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Tabletop 24
Tabletop 24
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About Mint Control

From BoardGameGeek:

Mint Control is the newest entry into the Mint Series line of games. Mint Control is designed by the same designer as Mint Works and Mint Delivery as a deep strategy meets ease-of-play area control game that fits in your pocket, teaches in under a minute and plays in 30! It expands the world of these games such that these candy companies are now starting to vie for control. Each player has five influence tokens that are placed onto buildings (that represent presence and potentially control). The first person to play all influence tokens ends the game. For each location, the player who has control of that location (determined by having more influence tokens than each other player), earns the victory points associated with that location (represented by stars in the top-right corner). During play, if a player has presence on a card, they can use the actions on the cards by paying their cost. These are effects like: kicking other players out of a location, taking more mints, and placing influence tokens. -description from the publisher

Designer

Justin Blaske

Artist

Justin Blaske

Publisher

Five24 Labs

Categories

Card GameHumor

Mechanics

Action SelectionArea Majority / Influence
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