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Seas of Thunder: Global Naval Warfare, 1939-45

Seas of Thunder: Global Naval Warfare, 1939-45

2023·Neal Cebulskie, Jeff Horger, Chuck Maher

Videos
10
Creators
8

Mostly unboxings and reviews. Seas of Thunder: Global Naval Warfare, 1939-45 is covered on BoardGameVideo.com by 3 reviews, 2 recorded sessions, and 5 unboxings.

2 players
180 - 3600 min
Medium weight: Teach it in one sitting

From BoardGameGeek

World War 2 was the largest and most violent extended naval war in history. From September 1939 until the surrender of Japan, the high seas were a global battle zone filled with mighty battleships, nimble cruisers, silent hunters, and flat-tops bristling with planes. Before our eyes, we witnessed the changing of warfare on the high seas as the thunderous old guard fell to air power and submarine Raiders prowled the open waters and the carrier showed its true diversity and adaptability. Seas of Thunder not only allows players to re-create the Atlantic or Pacific theaters of the war but to see how challenging the entire picture was for their leaders. How do you protect a globe from German raiders? How desperate was it for Britain when France fell and they were left to fight Germany and Italy alone on the high seas? What is the right balance for the Soviet fleet split between four distinct fronts (Baltic, Black Sea, Arctic, and Pacific)? If the Mediterranean force weakens for the allies, from where do they draw ships? Does Japan strike quickly or play for attrition when they arrive on the halfway point? Will America fight in two fronts, three, or four? In Seas of Thunder, players will experience the tension of too much sea to cover with too few ships, the frustration of being caught unprepared, or the intensity of a vital stand contesting a high-value sea area. Victory is neither sudden nor guaranteed. In each battle, a flight of Catalinas, the lack of ASW, the improper distribution of air power, or even a missing minesweeper could be the difference between success or failure. What's in the Box Seas of Thunder may not have every ship in the conflict, but it has the ones you know. 1 Mounted Map (Double-Sided with pre-Pearl Harbor scoring on one side and post-Pearl Harbor scoring on the other) 1200+ Combat Ship counters (Capital ships down to Destroyer Squadrons, Submarine Grops, and Mine-sweeping Flotillas) 132 Convoy & Utility counters 14 Port Cards (1 per side for each of 7 scenarios) Combat Sequence Cards for tracking combat Plus sundry dice, rules, scenario details...the usual. Seas of Thunder is every bit a full-force strategic-level representation of the conflict on the high seas during World War 2. Players have to manage a global disposition of their warships with frequently too much ocean to cover and not nearly enough ships to cover it. Each nation has access to the historical ships that sailed in the conflict. Each country's fleets have advantages and disadvantages that are unique to them. -description from the publisher

Seas of Thunder: Global Naval Warfare, 1939-45

Watch first

Review

Seas of Thunder - GMT Games thoughts after several plays23:40

Seas of Thunder - GMT Games thoughts after several plays

DungeonBrushBabbles

DungeonBrushBabbles

Watch it played

Seas of Thunder : board set up first turn and Med battle.8:43

Seas of Thunder : board set up first turn and Med battle.

Walk up to games

Walk up to games

Which Seas of Thunder: Global Naval Warfare, 1939-45 video should I watch?

Seas of Thunder: Global Naval Warfare, 1939-45 has 10 videos from 8 creators: 3 reviews, 2 playthroughs and 5 unboxings. They date from 2023 to March 2025.

For an opinion before you buy, start with "Seas of Thunder - GMT Games thoughts after several plays" by DungeonBrushBabbles. To see it played, watch "Seas of Thunder : board set up first turn and Med battle." by Walk up to games, one of 2 playthroughs.

If you like it, try Thunder Alley, Apocalypse Road, Dark Domains and Grand Prix, also by Jeff Horger.

All videos

Seas of Thunder - GMT Game - Box opening and first impressionsUnboxing9:45

Seas of Thunder - GMT Game - Box opening and first impressions

Nerd Workshop

Nerd Workshop

Seas of Thunder - GMT Games thoughts after several playsReview23:40

Seas of Thunder - GMT Games thoughts after several plays

DungeonBrushBabbles

DungeonBrushBabbles

Seas of Thunder (GMT) - Unboxing and OverviewUnboxing31:46

Seas of Thunder (GMT) - Unboxing and Overview

KilroyWasHere

KilroyWasHere

Seas of Thunder unboxingUnboxing7:10

Seas of Thunder unboxing

The War Room

The War Room

Seas of Thunder Unboxing and First Look on The Gaming Gang Dispatch EP 938Unboxing1:29:02

Seas of Thunder Unboxing and First Look on The Gaming Gang Dispatch EP 938

The Gaming Gang

The Gaming Gang

Seas of Thunder(GMT) - Actually playedReview10:12

Seas of Thunder(GMT) - Actually played

Seas of Thunder : board set up first turn and Med battle.Playthrough8:43

Seas of Thunder : board set up first turn and Med battle.

Walk up to games

Walk up to games

Seas of Thunder. Reseña.Review1:15:07

Seas of Thunder. Reseña.

Seas of Thunder : Turn 2 goes badly for the Germans. No German strategy found yet.Playthrough11:28

Seas of Thunder : Turn 2 goes badly for the Germans. No German strategy found yet.

Walk up to games

Walk up to games

Seas of Thunder GMT GamesUnboxing3:22

Seas of Thunder GMT Games

Jedi Ram’s Reviews

Jedi Ram’s Reviews

7 of 8

Creators who cover this

All channels
Walk up to games
Walk up to games
2 videos of this game
DungeonBrushBabbles
DungeonBrushBabbles
1 video of this game
Jedi Ram’s Reviews
Jedi Ram’s Reviews
1 video of this game
KilroyWasHere
KilroyWasHere
1 video of this game
Nerd Workshop
Nerd Workshop
1 video of this game
The Gaming Gang
The Gaming Gang
1 video of this game
The War Room
The War Room
1 video of this game

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Thunder Alley

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Creators
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Mainly reviews

2 - 7 players·90 min·Medium weight

Apocalypse Road

2020·Jeff Horger, Carla Horger

Videos
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Dark Domains

2019·William Baldwin (I), Jeff Horger, Carla Horger, Joseph Roush

Videos
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Creators
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Mainly reviews

2 - 5 players·120 min·Heavy weight

Grand Prix

2016·Jeff Horger, Carla Horger

Videos
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Mainly reviews

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About Seas of Thunder: Global Naval Warfare, 1939-45

From BoardGameGeek:

World War 2 was the largest and most violent extended naval war in history. From September 1939 until the surrender of Japan, the high seas were a global battle zone filled with mighty battleships, nimble cruisers, silent hunters, and flat-tops bristling with planes. Before our eyes, we witnessed the changing of warfare on the high seas as the thunderous old guard fell to air power and submarine Raiders prowled the open waters and the carrier showed its true diversity and adaptability. Seas of Thunder not only allows players to re-create the Atlantic or Pacific theaters of the war but to see how challenging the entire picture was for their leaders. How do you protect a globe from German raiders? How desperate was it for Britain when France fell and they were left to fight Germany and Italy alone on the high seas? What is the right balance for the Soviet fleet split between four distinct fronts (Baltic, Black Sea, Arctic, and Pacific)? If the Mediterranean force weakens for the allies, from where do they draw ships? Does Japan strike quickly or play for attrition when they arrive on the halfway point? Will America fight in two fronts, three, or four? In Seas of Thunder, players will experience the tension of too much sea to cover with too few ships, the frustration of being caught unprepared, or the intensity of a vital stand contesting a high-value sea area. Victory is neither sudden nor guaranteed. In each battle, a flight of Catalinas, the lack of ASW, the improper distribution of air power, or even a missing minesweeper could be the difference between success or failure. What's in the Box Seas of Thunder may not have every ship in the conflict, but it has the ones you know. 1 Mounted Map (Double-Sided with pre-Pearl Harbor scoring on one side and post-Pearl Harbor scoring on the other) 1200+ Combat Ship counters (Capital ships down to Destroyer Squadrons, Submarine Grops, and Mine-sweeping Flotillas) 132 Convoy & Utility counters 14 Port Cards (1 per side for each of 7 scenarios) Combat Sequence Cards for tracking combat Plus sundry dice, rules, scenario details...the usual. Seas of Thunder is every bit a full-force strategic-level representation of the conflict on the high seas during World War 2. Players have to manage a global disposition of their warships with frequently too much ocean to cover and not nearly enough ships to cover it. Each nation has access to the historical ships that sailed in the conflict. Each country's fleets have advantages and disadvantages that are unique to them. -description from the publisher

Designers

Neal Cebulskie, Jeff Horger, Chuck Maher

Artist

Rick Reinesch

Publisher

GMT Games

Categories

NauticalWargameWorld War II

Mechanics

Area MovementDice RollingHidden UnitsSimulation
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