2014Jeff Horger, Carla Horger
- Videos
- 35
- Creators
- 28
2 - 7 players90 minMedium weight

2016Jeff Horger, Carla Horger
Mainly reviews. Grand Prix is covered on BoardGameVideo.com by 6 reviews, 1 how-to-play guides, 2 unboxings, and 2 other videos.
From BoardGameGeek
Grand Prix is the 2nd auto racing game from Jeff & Carla Horger and GMT Games using the same system as Thunder Alley with some adjustments for Grand Prix racing. From 2-11 players can compete in the game controlling either one team of two cars, a team of two cars plus non-scoring team cars they control, or each person playing with multiple teams. Every race has a full field of cars, regardless of player count, in order to give that true Grand Prix race feel. When racing, players will score in one of two possible ways: either individual car scoring where only placing in the top 10 places awards points; or team scoring where the placement of all cars in a race will determine the team score.
Learn to play
Review
Grand Prix has 11 videos from 4 creators: 6 reviews, 1 how-to-play guide, 2 unboxings and 2 other videos. They date from 2016 to April 2026.
To learn the rules, start with "Top Shelf Board Games How to Play Grand Prix", which runs 17 min.
For an opinion before you buy, start with "Video Review".
If you like it, try Thunder Alley, Apocalypse Road, Dark Domains and Seas of Thunder: Global Naval Warfare, 1939-45, also by Jeff Horger.
3 of 4
2014Jeff Horger, Carla Horger
2 - 7 players90 minMedium weight
2020Jeff Horger, Carla Horger
2 - 10 players60 - 90 minMedium weight
2019William Baldwin (I), Jeff Horger, Carla Horger, Joseph Roush
2 - 5 players120 minHeavy weight
2023Neal Cebulskie, Jeff Horger, Chuck Maher
2 players180 - 3600 minMedium weight
From BoardGameGeek:
Grand Prix is the 2nd auto racing game from Jeff & Carla Horger and GMT Games using the same system as Thunder Alley with some adjustments for Grand Prix racing. From 2-11 players can compete in the game controlling either one team of two cars, a team of two cars plus non-scoring team cars they control, or each person playing with multiple teams. Every race has a full field of cars, regardless of player count, in order to give that true Grand Prix race feel. When racing, players will score in one of two possible ways: either individual car scoring where only placing in the top 10 places awards points; or team scoring where the placement of all cars in a race will determine the team score.
Designers
Jeff Horger, Carla Horger
Artists
Kurt Miller, Chechu Nieto
Publisher
GMT Games
Categories
Mechanics