School of Sorcery

School of Sorcery

2020Steve Finn

2 players
40 min
1.9/5 weight

From BoardGameGeek

School of Sorcery is a reimplementation and revision of The Institute for Magical Arts. The game contains many of the same game mechanisms, but with a number of new rules changes. Some of the components have also been upgraded and the card powers have almost all changed. It also introduces a number of new cards with a variety of powers. Collect powerful magical items and build friendships to build your reputation at the School of Sorcery. School of Sorcery is a two-player dice and area control game in which players use dice rolls to place "crystals" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both. -description from the designer

Creators who cover this

Tabletop Gaming Guild
Tabletop Gaming Guild
2 videos of this game
Love 2 Hate
Love 2 Hate
1 video of this game

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About School of Sorcery

From BoardGameGeek:

School of Sorcery is a reimplementation and revision of The Institute for Magical Arts. The game contains many of the same game mechanisms, but with a number of new rules changes. Some of the components have also been upgraded and the card powers have almost all changed. It also introduces a number of new cards with a variety of powers. Collect powerful magical items and build friendships to build your reputation at the School of Sorcery. School of Sorcery is a two-player dice and area control game in which players use dice rolls to place "crystals" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both. -description from the designer

Designer

Steve Finn

Artist

Lawrence van der Merwe

Categories

Dice

Mechanics

Area Majority / InfluenceDice Rolling
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