
2021Chris Glein
Mainly reviews. Studies in Sorcery is covered on BoardGameVideo.com by 8 reviews, 4 how-to-play guides, 2 recorded sessions, 2 unboxings, and 4 other videos.
From BoardGameGeek
Studies in Sorcery is an engine building and drafting game in which players are trying to complete projects in Alchemy, Reanimation, and more to finally complete their thesis statement and graduate from the Academy of the Dark Arts. Each field of study at the Academy of Dark Arts is different and requires different skills. Alchemy takes time but can grant you abilities instantly. Reanimation requires just the right ingredients if you want to really impress the professors and can help you build future projects even faster. Sorcery takes work, but can grant you new abilities depending on the phase of the moon. On their turn, players can choose to scavenge for ingredients or to go get more projects to work on. At the end of each round, players can commit their ingredients to projects and hopefully finish a project so they can reap the rewards of a job well done. The game ends after four semesters have passed and players present their projects for review. Choose your thesis and fields of study wisely and even you can get your degree in darkness! -description from the publisher
Studies in Sorcery has 20 videos from 15 creators: 8 reviews, 4 how-to-play guides, 2 playthroughs, 2 unboxings and 4 other videos. They date from 2020 to February 2025.
To learn the rules, start with "Studies in Sorcery - Kickstarter Preview" by Before You Play, which runs 19 min. For a quicker teach, "Studies in Sorcery: Playmat Setup" by Chris Glein runs 6 min.
For an opinion before you buy, start with "Studies in Sorcery Preview (runthrough)" by Rahdo Runs Through. 8 creators have reviewed it. To see it played, watch "Studies in Sorcery - Playthrough! (2p)" by Board Game Gumbo (Board Game Gumbo), one of 2 playthroughs.
If you like it, try Rum Runner, also by Chris Glein, or Port Royal: Big Box, Ticket to Ride and Ticket to Ride: Europe, which share several of its mechanics.
8 of 15
2022Alexander Pfister
1 - 5 players20 - 50 minLight weight
2004Alan R. Moon
2 - 5 players30 - 60 minLight weight
2005Alan R. Moon
2 - 5 players30 - 60 minLight weight
From BoardGameGeek:
Studies in Sorcery is an engine building and drafting game in which players are trying to complete projects in Alchemy, Reanimation, and more to finally complete their thesis statement and graduate from the Academy of the Dark Arts. Each field of study at the Academy of Dark Arts is different and requires different skills. Alchemy takes time but can grant you abilities instantly. Reanimation requires just the right ingredients if you want to really impress the professors and can help you build future projects even faster. Sorcery takes work, but can grant you new abilities depending on the phase of the moon. On their turn, players can choose to scavenge for ingredients or to go get more projects to work on. At the end of each round, players can commit their ingredients to projects and hopefully finish a project so they can reap the rewards of a job well done. The game ends after four semesters have passed and players present their projects for review. Choose your thesis and fields of study wisely and even you can get your degree in darkness! -description from the publisher
Designer
Chris Glein
Artists
Chris Glein, Katie Khau
Publisher
Weird Giraffe Games
Mechanics