1995Klaus Teuber
- Videos
- 147
- Creators
- 113
3 - 4 players60 - 120 minMedium weight

2019Klaus Teuber
Mainly reviews and unboxings. Catan: Starfarers is covered on BoardGameVideo.com by 14 reviews, 5 how-to-play guides, 5 recorded sessions, 9 unboxings, and 6 other videos.
From BoardGameGeek
Twenty years ago, the settlers started into the depths of the galaxy to discover unknown planets, the undiscovered universe lying before them. Maybe they'll find planets with good ore or carbon deposits - or perhaps only barren ice planets. They might encounter alien folks and start lucrative trading, with pirates and wormholes being a constant challenge for them. Catan: Starfarers is a new version of Starfarers of Catan, originally released in 1999, that contains completely revised graphics and game materials, revised rules, and (most importantly) a variable game board that brings even more variety to the exploration of space. Changes compared to regular CATAN include: -If you are lower in the points you get cards on your turn regardless of what you roll. Two random cards initially, then one, then none as your victory points go up. This is a nice touch. No matter how unlucky you are you still get something. Plus if a player rolls a seven, the person can take a card from any other player, but their opponents now draw a random card from the deck. - Market Trades: Since you have no roads you no longer need ports so, since you no longer have ports you can trade with the market for any resource on your turn; provided you have the right cards. Additionally the ratios aren't bad, Any resource for 3:1, i.e. three of one for one of any other type. Goods (a type of resource) trades for 2:1. This plus no road blocking allows you to trade for resources and keep playing. - There are NPC races that can give you benefits, some of which are +1 resources whenever you get a resource of the same type. But you have to get there early. Now there is a new dynamic to the game, going out into space becomes a strategy on its own. - Negotiated trades: Since the resources are more readily available there are less negotiated trades. They still exist and someone can still trade 1:1, 3:1, etc... but it is no longer a singularly driving force in the game. Unless you have a big move and you're missing that one card. - Resource (set collection) becomes part of your strategy without being limited to negotiation and luck of the die. I think this actually works better. Colonization: You colonize to claim planets in a system. This is the same as building towns in Catan. But how many can be in a system (hex) depends on player count. In a three player game you're only allowed two colonies per system. In a four player game each system only holds up to three players colonies. If you got blocked out early from the closest systems, reach further into the stars to other systems. Who knows you might meet pirate and you'll have to fight, or traders, perhaps a race of Travelers who will open a worm hole to anywhere on the map.
Catan: Starfarers has 39 videos from 31 creators: 14 reviews, 5 how-to-play guides, 5 playthroughs, 9 unboxings and 6 other videos. They date from 2019 to April 2026.
To learn the rules, start with "Catan: Starfarers - How To Play" by Watch It Played, which runs 30 min. For a quicker teach, "CATAN Sternenfahrer (KOSMOS) / Essen 2019" by cliquenabend runs 9 min.
For an opinion before you buy, start with "CATAN: Starfarers Review with Sam Healey" by The Dice Tower. 14 creators have reviewed it. To see it played, watch "Catan: Starfarers - GameNight! Se10 Ep55 - How to Play and Playthrough" by BoardGameGeek, one of 5 playthroughs.
If you like it, try Catan, Catan: Starfarers Duel, Catan: New Energies and Catan: Dawn of Humankind, also by Klaus Teuber. It appears in convention videos from Gen Con 2019 and Spiel Essen 2019.
8 of 31
1995Klaus Teuber
3 - 4 players60 - 120 minMedium weight
2023Klaus Teuber, Benjamin Teuber
2 players75 minMedium weight
2024Klaus Teuber, Benjamin Teuber
3 - 4 players90 minMedium weight
2022Klaus Teuber, Benjamin Teuber
3 - 4 players90 - 120 minMedium weight
From BoardGameGeek:
Twenty years ago, the settlers started into the depths of the galaxy to discover unknown planets, the undiscovered universe lying before them. Maybe they'll find planets with good ore or carbon deposits - or perhaps only barren ice planets. They might encounter alien folks and start lucrative trading, with pirates and wormholes being a constant challenge for them. Catan: Starfarers is a new version of Starfarers of Catan, originally released in 1999, that contains completely revised graphics and game materials, revised rules, and (most importantly) a variable game board that brings even more variety to the exploration of space. Changes compared to regular CATAN include: -If you are lower in the points you get cards on your turn regardless of what you roll. Two random cards initially, then one, then none as your victory points go up. This is a nice touch. No matter how unlucky you are you still get something. Plus if a player rolls a seven, the person can take a card from any other player, but their opponents now draw a random card from the deck. - Market Trades: Since you have no roads you no longer need ports so, since you no longer have ports you can trade with the market for any resource on your turn; provided you have the right cards. Additionally the ratios aren't bad, Any resource for 3:1, i.e. three of one for one of any other type. Goods (a type of resource) trades for 2:1. This plus no road blocking allows you to trade for resources and keep playing. - There are NPC races that can give you benefits, some of which are +1 resources whenever you get a resource of the same type. But you have to get there early. Now there is a new dynamic to the game, going out into space becomes a strategy on its own. - Negotiated trades: Since the resources are more readily available there are less negotiated trades. They still exist and someone can still trade 1:1, 3:1, etc... but it is no longer a singularly driving force in the game. Unless you have a big move and you're missing that one card. - Resource (set collection) becomes part of your strategy without being limited to negotiation and luck of the die. I think this actually works better. Colonization: You colonize to claim planets in a system. This is the same as building towns in Catan. But how many can be in a system (hex) depends on player count. In a three player game you're only allowed two colonies per system. In a four player game each system only holds up to three players colonies. If you got blocked out early from the closest systems, reach further into the stars to other systems. Who knows you might meet pirate and you'll have to fight, or traders, perhaps a race of Travelers who will open a worm hole to anywhere on the map.
Designer
Klaus Teuber
Artists
Michaela Kienle, Franz Vohwinkel
Publisher
Catan Studio
Categories
Mechanics