2025Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, Josh Wielgus
- Videos
- 258
- Creators
- 77
1 - 4 players120 - 240 minVery heavy weight

2020Josh J. Carlson, Adam Carlson
From BoardGameGeek
Prepare for work in the lab! Too Many Bones: Splice & Dice allows players to create their own tyrants using baddies from their Too Many Bones base games and add-ons! Build a tyrant alongside your standard TMB games, or work for Nobulous outside of a TMB game and port your creation in later. In addition to the brand new tyrant creation system, Splice & Dice brings new tyrants, encounters, and new dual baddie-type baddies into play - forcing players to invent new strategies and builds for their favorite characters. -description from the publisher
Too Many Bones: Splice & Dice has 2 videos from 2 creators: 1 how-to-play guide and 1 unboxing. They date from 2020 to April 2022.
If you like it, try The Elder Scrolls: Betrayal of the Second Era, Too Many Bones, Cloudspire and Hoplomachus: Victorum, also by Josh J. Carlson.
2025Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, Josh Wielgus
1 - 4 players120 - 240 minVery heavy weight
2017Josh J. Carlson, Adam Carlson
1 - 4 players60 - 120 minHeavy weight
2019Josh J. Carlson, Adam Carlson, Josh Wielgus
1 - 4 players90 - 180 minVery heavy weight
2023Josh J. Carlson, Adam Carlson, Logan Giannini
1 players60 - 90 minHeavy weight
From BoardGameGeek:
Prepare for work in the lab! Too Many Bones: Splice & Dice allows players to create their own tyrants using baddies from their Too Many Bones base games and add-ons! Build a tyrant alongside your standard TMB games, or work for Nobulous outside of a TMB game and port your creation in later. In addition to the brand new tyrant creation system, Splice & Dice brings new tyrants, encounters, and new dual baddie-type baddies into play - forcing players to invent new strategies and builds for their favorite characters. -description from the publisher
Designers
Josh J. Carlson, Adam Carlson
Artists
Jared Blando, Anthony LeTourneau
Publisher
Chip Theory Games
Mechanics