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1995: Milosevic's Last Gamble

1995: Milosevic's Last Gamble

2019·Matthew Ward, Ray Weiss

1 - 2 players
90 - 180 min
Heavy weight: Expect a long teach

From BoardGameGeek

1995 is the third iteration of our Procedural Combat Series and it examines a cold war gone hot during the Yugoslavian wars of succession. The combined might of a Serb dominated JNA and a weakened but still potent Russia move on the smaller republics in an attempt to establish A Serb dominated Yugoslavia giving Russia a foothold in NATO's backyard. PCS is an easy to learn, but difficult to master rules-system. Instead of Combat values, unit's are printed with a Unit Quality Rating and a Movement Allowance. Combat strength is determined randomly based on unit quality, and positioning before an attacking. The result is an original system which focuses like a laser on the unpredictability of cold war-era combat. The OOB includes a well-researched collection of available divisions and air assets. The Russian OOB is based off the militia which attacked Grozny in 1994. The JNA is accurately represented though assumed to be at full strength. Numerous other Balkan and NATO nations are represented. 1995 focuses more on maneuver and less on chrome as there are no special counters, but lots of units instead. WEIGHT: 7/10 SOLITAIRE: 9/10 PLAYERS: 1-2 -description from the designer

1995: Milosevic's Last Gamble

Watch first

Learn to play

Milo - intro1:52:51

Milo - intro

calandale

calandale

Watch it played

Milo - 11:42:43

Milo - 1

calandale

calandale

Which 1995: Milosevic's Last Gamble video should I watch?

1995: Milosevic's Last Gamble has 2 videos from 1 creator: 1 how-to-play guide and 1 playthrough. They date from May 2022.

To learn the rules, start with "Milo - intro" by calandale, which runs 1 h 53 min.

To see it played, watch "Milo - 1" by calandale.

If you like it, try 490 BC: Marathon – Introduction Module, Rostov '41: Race to the Don and 1916 Verdun: Campaign of Attrition, also by Ray Weiss, or Fire in the Steppe: Battles in Ukraine, 1941 – A Panzer Grenadier Game, also by Matthew Ward.

All videos

Milo - 1Playthrough1:42:43

Milo - 1

calandale

calandale

Milo - introHow to play1:52:51

Milo - intro

calandale

calandale

Creators who cover this

All channels
calandale
calandale
2 videos of this game

Games like this

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490 BC: Marathon – Introduction Module

2019·Matthew Ward, Ray Weiss

Videos
3
Creators
1
Mostly reviews and playthroughs

2 players·60 - 0 min

Rostov '41: Race to the Don

2020·Dean Essig, Lee Forester, Ray Weiss

Videos
2
Creators
2
Playthroughs

1 - 2 players·120 - 600 min·Medium weight

Fire in the Steppe: Battles in Ukraine, 1941 – A Panzer Grenadier Game

2018·Michael Bennighof, Daniel Rouleau, Matthew Ward

Videos
2
Creators
1
How-to-play and unboxings

2 players·30 - 300 min·Medium weight

1916 Verdun: Campaign of Attrition

2018·Ray Weiss

Videos
2
Creators
2
Reviews and unboxings

2 players·90 - 150 min·Medium weight

About 1995: Milosevic's Last Gamble

From BoardGameGeek:

1995 is the third iteration of our Procedural Combat Series and it examines a cold war gone hot during the Yugoslavian wars of succession. The combined might of a Serb dominated JNA and a weakened but still potent Russia move on the smaller republics in an attempt to establish A Serb dominated Yugoslavia giving Russia a foothold in NATO's backyard. PCS is an easy to learn, but difficult to master rules-system. Instead of Combat values, unit's are printed with a Unit Quality Rating and a Movement Allowance. Combat strength is determined randomly based on unit quality, and positioning before an attacking. The result is an original system which focuses like a laser on the unpredictability of cold war-era combat. The OOB includes a well-researched collection of available divisions and air assets. The Russian OOB is based off the militia which attacked Grozny in 1994. The JNA is accurately represented though assumed to be at full strength. Numerous other Balkan and NATO nations are represented. 1995 focuses more on maneuver and less on chrome as there are no special counters, but lots of units instead. WEIGHT: 7/10 SOLITAIRE: 9/10 PLAYERS: 1-2 -description from the designer

Designers

Matthew Ward, Ray Weiss

Artists

Iván Cáceres, Ilya Kudriashov, Sergio Schiavi

Publisher

CSL (Conflict Simulations LLC)

Categories

Modern WarfareWargame

Mechanics

Chit-Pull SystemDice RollingHex GridSolo / Solitaire Game
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