boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
The War: The Pacific 1941-45

The War: The Pacific 1941-45

2021·Ernie Copley

1 - 2 players
90 - 3000 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

The War: The Pacific, 1941-1945 (“TWP”) simulates the military, naval, economic, diplomatic and political aspects of World War II in the Asia and the Pacific theatres. It may be played on its own or may be combined with The War: Europe 1939-1945 (“TWE”) to recreate the entire Second World War. In conjunction with The War's Expansion Kit, gamers can now enjoy the complete TW franchise. The game includes TW: Global rules linking the Asia/Pacific and European theaters. The War: The Pacific, 1941-1945 borrows many concepts from TWE, so experienced TWE gamers will readily adapt to TWP's game system. However, TWP doesn't just port European Theater rules to the Pacific and hope for the best. The game features sophisticated carrier-warfare rules that capture the unique features of the Allied naval struggle against Japan. Further, TWP isn't just a naval strategy contest. Unlike some WWII strategy games, Nationalist China plays an active role in TWP, and a player's diplomatic strategy in China may be as important as his military strategy. As in TWE, there are numerous optional rules and variants, from the Doolittle raid to Japanese Fleet suicide missions. Scenarios include Changsha (Nationalist China vs. Japan, Fall 1939); Guadalcanal; Coral Sea; Midway; the Eastern Solomons; Leyte; Okinawa, 1941-1945 Pacific War Campaign; 1942-1943 Turning Point; and TW-Global, combining TWP and TWE into one monster campaign game. Playing times range from less an hour for the smallest scenarios up to 40-50 hours for the full campaign. For those who want to run the full Europe-Pacific campaign, joining both games together, you'll need about 80 hours to recreate all of World War Two. Product Information: Complexity: High (about 8 out of 10) Solitaire Suitability: Good Time Scale: 1 turn = 2 months Map Scale: 1 hex = 46 miles or 75 km Unit Scale: Fleets and Task-Forces; Air: Wings; Land: Divisions, Corps and Army Players: two Playing Time: 50 hours for full campaign (1.5 hours and up for scenarios) -description from the publisher

The War: The Pacific 1941-45

All videos

The War: The Pacific, 1941-1945 from Compass Games PreviewUnboxing23:08

The War: The Pacific, 1941-1945 from Compass Games Preview

Moe's Game Table

Moe's Game Table

Creators who cover this

All channels
Moe's Game Table
Moe's Game Table
1 video of this game

Games like this

All games

The War: Europe 1939-1945

2012·Ernie Copley

Videos
1
Creators
1
Unboxings

2 - 5 players·1080 min·Very heavy weight

The War: Europe 1939-1945 – Expansion Kit

2017·Ernie Copley

Videos
1
Creators
1
Unboxings

2 - 5 players·1080 min

Salerno '43

2022·Mark Simonitch

Videos
59
Creators
27
Mainly playthroughs and how-to-play

2 players·120 - 360 min·Heavy weight

Less Than 60 Miles

2019·Marco Cimmino, Fabrizio Vianello

Videos
26
Creators
10
Mainly playthroughs

1 - 4 players·180 - 600 min·Heavy weight

About The War: The Pacific 1941-45

From BoardGameGeek:

The War: The Pacific, 1941-1945 (“TWP”) simulates the military, naval, economic, diplomatic and political aspects of World War II in the Asia and the Pacific theatres. It may be played on its own or may be combined with The War: Europe 1939-1945 (“TWE”) to recreate the entire Second World War. In conjunction with The War's Expansion Kit, gamers can now enjoy the complete TW franchise. The game includes TW: Global rules linking the Asia/Pacific and European theaters. The War: The Pacific, 1941-1945 borrows many concepts from TWE, so experienced TWE gamers will readily adapt to TWP's game system. However, TWP doesn't just port European Theater rules to the Pacific and hope for the best. The game features sophisticated carrier-warfare rules that capture the unique features of the Allied naval struggle against Japan. Further, TWP isn't just a naval strategy contest. Unlike some WWII strategy games, Nationalist China plays an active role in TWP, and a player's diplomatic strategy in China may be as important as his military strategy. As in TWE, there are numerous optional rules and variants, from the Doolittle raid to Japanese Fleet suicide missions. Scenarios include Changsha (Nationalist China vs. Japan, Fall 1939); Guadalcanal; Coral Sea; Midway; the Eastern Solomons; Leyte; Okinawa, 1941-1945 Pacific War Campaign; 1942-1943 Turning Point; and TW-Global, combining TWP and TWE into one monster campaign game. Playing times range from less an hour for the smallest scenarios up to 40-50 hours for the full campaign. For those who want to run the full Europe-Pacific campaign, joining both games together, you'll need about 80 hours to recreate all of World War Two. Product Information: Complexity: High (about 8 out of 10) Solitaire Suitability: Good Time Scale: 1 turn = 2 months Map Scale: 1 hex = 46 miles or 75 km Unit Scale: Fleets and Task-Forces; Air: Wings; Land: Divisions, Corps and Army Players: two Playing Time: 50 hours for full campaign (1.5 hours and up for scenarios) -description from the publisher

Designer

Ernie Copley

Artist

Mark Mahaffey

Publisher

Compass Games

Categories

NauticalWargameWorld War II

Mechanics

Dice RollingGrid MovementHex GridCombat Resolution
View on BoardGameGeek ›
Home
Games
The War: The Pacific 1941-45
cached: 270144