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Warhammer: The Game of Fantasy Battles (7th Edition)

Warhammer: The Game of Fantasy Battles (7th Edition)

2006·Alessio Cavatore, Graham Davey, Dominic Murray, Gavin Thorpe, Jeremy Vetock

2 players
180 - 360 min
Heavy weight: Expect a long teach

From BoardGameGeek

This is the seventh edition of very popular Warhammer Fantasy Battles wargame, a refinement of the sixth edition rules, without radical changes. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Imperial Humans, Dwarves, High Elves, Undead Vampires, Orcs, Beastman, Ratmen called skaven and lots of races. This book provides you with all the rules you need to play, and guides you through collecting and painting your own army of Citadel miniatures. The Warhammer rulebook is a 288-page hardback book. Within its covers the book is divided into four sections. The Basic Rules tell you how to field your army on the tabletop; the Advanced Rules cover rare and potent troops such as war machines, chariots, monsters, mighty heroes and powerful wizards; the Warhammer World is your guide to the history, races and armies of Warhammer, including full-colour photographs of the forces you can collect; and the Hobby Section gives you advice on how to choose, collect, assemble and paint your army, as well as extra information about terrain and multiple scenarios.

Warhammer: The Game of Fantasy Battles (7th Edition)

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The Making of Warhammer | Seventh Edition: Marking Time46:55

The Making of Warhammer | Seventh Edition: Marking Time

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About Warhammer: The Game of Fantasy Battles (7th Edition)

From BoardGameGeek:

This is the seventh edition of very popular Warhammer Fantasy Battles wargame, a refinement of the sixth edition rules, without radical changes. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Imperial Humans, Dwarves, High Elves, Undead Vampires, Orcs, Beastman, Ratmen called skaven and lots of races. This book provides you with all the rules you need to play, and guides you through collecting and painting your own army of Citadel miniatures. The Warhammer rulebook is a 288-page hardback book. Within its covers the book is divided into four sections. The Basic Rules tell you how to field your army on the tabletop; the Advanced Rules cover rare and potent troops such as war machines, chariots, monsters, mighty heroes and powerful wizards; the Warhammer World is your guide to the history, races and armies of Warhammer, including full-colour photographs of the forces you can collect; and the Hobby Section gives you advice on how to choose, collect, assemble and paint your army, as well as extra information about terrain and multiple scenarios.

Designers

Alessio Cavatore, Graham Davey, Dominic Murray, Gavin Thorpe, Jeremy Vetock

Artists

John Blanche, Alex Boyd, Paul Dainton, David Gallagher, Nuala Kinrade, Karl Kopinski, Adrian Smith, Geoff Taylor

Publisher

Games Workshop Ltd.

Categories

FantasyMiniaturesWargame

Mechanics

Dice RollingMeasurement MovementModular Board & Variable SetupVariable Player Powers
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