Dragonbond: Lords of Vaala

Dragonbond: Lords of Vaala

2023William Burgos, Tamsin Caesar, Alessio Cavatore

Videos
39
Creators
24

Mainly reviews. Dragonbond: Lords of Vaala is covered on BoardGameVideo.com by 18 reviews, 7 how-to-play guides, 1 recorded sessions, and 4 unboxings.

1 - 4 players
60 min
2.6/5 weight

From BoardGameGeek

A game of power based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power. The player who collects 10 Power tokens, wins. In a world without gods, only you may claim your destiny. During the game, a general and a dragon entering to the same region peacefully, have a chance of becoming Dragonbonded to unlock a unique ability that interacts with each other, and playing as a team for the rest of the game. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Through these actions, players move to different regions, attack, collect power or cast spells by spending the Power collected. Combat has a wargame feel into it due to the dice-based resolution with critical hits, counterattacks and retreats. If Power is scarce on the board, you can steal a Power token from another player entering into combat and dealing more hits than they can take. Dragons and generals play entirely different in strategy and actions. Generals raise armies and customize them in different regions around the board to control them and harvest Power. Dragons can gain Power by devouring units, they also have a health track and must rest and recover if they get wounded too much. All characters in the game have a unique Vaala deck of spells. -description from developer

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2012Alessio Cavatore, Rick Priestley

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2024Tamsin Caesar, Matt Gilbert

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About Dragonbond: Lords of Vaala

From BoardGameGeek:

A game of power based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power. The player who collects 10 Power tokens, wins. In a world without gods, only you may claim your destiny. During the game, a general and a dragon entering to the same region peacefully, have a chance of becoming Dragonbonded to unlock a unique ability that interacts with each other, and playing as a team for the rest of the game. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Through these actions, players move to different regions, attack, collect power or cast spells by spending the Power collected. Combat has a wargame feel into it due to the dice-based resolution with critical hits, counterattacks and retreats. If Power is scarce on the board, you can steal a Power token from another player entering into combat and dealing more hits than they can take. Dragons and generals play entirely different in strategy and actions. Generals raise armies and customize them in different regions around the board to control them and harvest Power. Dragons can gain Power by devouring units, they also have a health track and must rest and recover if they get wounded too much. All characters in the game have a unique Vaala deck of spells. -description from developer

Designers

William Burgos, Tamsin Caesar, Alessio Cavatore

Artists

Irene Aretia, Tom Babbey, Aldo Domínguez (Eyari), Steve Prescott, Todd Ulrich, Tyler Walpole, Adam Wesierski

Categories

DiceFantasyMiniatures

Mechanics

Action / EventAction QueueArea Majority / InfluenceCommand Cards
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