2022Michael Kiesling, Wolfgang Kramer
- Videos
- 81
- Creators
- 66
1 - 6 players30 minLight weight

2018Wolfgang Kramer, Reinhard Staupe
Mostly reviews and how-to-play. Take 5 & Take A Number is covered on BoardGameVideo.com by 4 reviews, 3 how-to-play guides, 1 unboxings, and 1 other video.
From BoardGameGeek
Take 5 & Take A Number combines 6 nimmt! and X nimmt! in a single box. In 6 nimmt!, you want to score as few points as possible. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends because someone has passed a particular point threshold. When this happens, the player with the fewest points wins! X nimmt! starts with the same premise as 6 nimmt!, but changes these rules a few ways. Each player starts with eight cards in hand and a personal X row. Played cards will be placed into three rows, with those rows being able to hold three, four or five cards. Whenever someone takes cards from a row, those cards go into the player's hand, then the player must play one card into their personal X row. All cards in this X row must also be played in ascending order! If you can't do this, then you place all of those X cards aside in order to start a new X row, with the value of those set-aside cards now being doubled. A round ends after someone plays the final card in their hand, and whoever has the fewest negative points after two rounds wins.
Take 5 & Take A Number has 9 videos from 9 creators: 4 reviews, 3 how-to-play guides, 1 unboxing and 1 other video. They date from 2019 to June 2023.
To learn the rules, start with "Take A Number — How to Play by AMIGO Games" by AMIGOGames, which runs 4 min.
For an opinion before you buy, start with "Take 5 & Take A Number - Two Games in One Box!" by Grant Lyon. 4 creators have reviewed it.
If you like it, try Wandering Towers, El Grande, Downforce and Take 5, also by Wolfgang Kramer.
8 of 9
2022Michael Kiesling, Wolfgang Kramer
1 - 6 players30 minLight weight
1995Wolfgang Kramer, Richard Ulrich
2 - 5 players60 - 120 minMedium weight
2017Rob Daviau, Justin D. Jacobson, Wolfgang Kramer
2 - 6 players20 - 40 minLight weight
1994Wolfgang Kramer
2 - 10 players45 minLight weight
From BoardGameGeek:
Take 5 & Take A Number combines 6 nimmt! and X nimmt! in a single box. In 6 nimmt!, you want to score as few points as possible. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends because someone has passed a particular point threshold. When this happens, the player with the fewest points wins! X nimmt! starts with the same premise as 6 nimmt!, but changes these rules a few ways. Each player starts with eight cards in hand and a personal X row. Played cards will be placed into three rows, with those rows being able to hold three, four or five cards. Whenever someone takes cards from a row, those cards go into the player's hand, then the player must play one card into their personal X row. All cards in this X row must also be played in ascending order! If you can't do this, then you place all of those X cards aside in order to start a new X row, with the value of those set-aside cards now being doubled. A round ends after someone plays the final card in their hand, and whoever has the fewest negative points after two rounds wins.
Designers
Wolfgang Kramer, Reinhard Staupe
Publisher
AMIGO
Categories
Mechanics