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World War II: European Theater of Operations

World War II: European Theater of Operations

1985·Douglas Niles

2 - 5 players
240 - 1200 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

The WORLD WAR grand strategic game covers the European Theater of Operations and the Middle East from 1939 to 1945, with special scenarios for the blitzkrieg in Poland, France, and Russia. The game provides special rules for armored attack, air and naval operations, strategic warfare, production, and army group command. The WORLD WAR II game captures the epic sweep of national fortunes on a month-by-month basis. Sharp reversals of fortune are possible at any point as the operational initiative shifts from player to player. A multi-player option creates tension between the partners on each side. Optional rules re-create political situations faced by the major powers. Components: 2 22" x 34" maps 32 pg rule booklet 2 Player aids cards 800 die-cut counters Ages 12 through adult. PLAYING TIME: 4 to 50 HOURS (source: back of TSR edition)

World War II: European Theater of Operations

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Spi/Tsr ETO World War Two unboxingUnboxing9:13

Spi/Tsr ETO World War Two unboxing

clarkcommando1983

clarkcommando1983

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clarkcommando1983
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About World War II: European Theater of Operations

From BoardGameGeek:

The WORLD WAR grand strategic game covers the European Theater of Operations and the Middle East from 1939 to 1945, with special scenarios for the blitzkrieg in Poland, France, and Russia. The game provides special rules for armored attack, air and naval operations, strategic warfare, production, and army group command. The WORLD WAR II game captures the epic sweep of national fortunes on a month-by-month basis. Sharp reversals of fortune are possible at any point as the operational initiative shifts from player to player. A multi-player option creates tension between the partners on each side. Optional rules re-create political situations faced by the major powers. Components: 2 22" x 34" maps 32 pg rule booklet 2 Player aids cards 800 die-cut counters Ages 12 through adult. PLAYING TIME: 4 to 50 HOURS (source: back of TSR edition)

Designer

Douglas Niles

Artist

Jeff Easley

Publisher

SPI (Simulations Publications, Inc.)

Categories

WargameWorld War II

Mechanics

Dice RollingHex Grid
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