boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Betrayal Legacy

Betrayal Legacy

2018·Rob Daviau, Noah Cohen, JR Honeycutt, Ryan Miller, Brian Neff, Andrew Veen

3 - 5 players
45 - 90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Betrayal Legacy marries the concept of Betrayal at House on the Hill - exploring a haunted mansion - with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories. Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that we've learned, marvel at the tools we have at hand! Surely we'll all exit safely this time... As with other Betrayal titles, the game is narratively-driven, with elements that record the history of your specific games. The tools mentioned earlier, for example, become attached to specific families. This isn't just a bucket; it's my bucket, the one my grandpappy used to feed his family's pigs when he was a boy, and while you can certainly use that bucket, I know how to wield it best from the time he spent teaching me how to slop. Yes, it's an heirloom bucket, and when kept in the family, I get a bonus for using it.

Betrayal Legacy

Which Betrayal Legacy video should I watch?

Betrayal Legacy has 2 videos from 2 creators: 2 reviews. They date from 2022 to March 2025.

If you like it, try Cthulhu: Death May Die, Return to Dark Tower and Pandemic Legacy: Season 1, also by Rob Daviau, or Disney Lorcana, also by Ryan Miller.

All videos

Betrayal Legacy: My Favorite Mechanism (spoiler free)Review4:45

Betrayal Legacy: My Favorite Mechanism (spoiler free)

Stonemaier Games

Stonemaier Games

Chaotic Legacy - Betrayal Legacy is a Top 20 ExperienceReview0:39

Chaotic Legacy - Betrayal Legacy is a Top 20 Experience

Tabletop Express

Tabletop Express

Creators who cover this

All channels
Stonemaier Games
Stonemaier Games
1 video of this game
Tabletop Express
Tabletop Express
1 video of this game

Games like this

All games

Cthulhu: Death May Die

2019·Rob Daviau, Eric M. Lang

Videos
183
Creators
86
Mainly playthroughs

1 - 5 players·90 - 120 min·Medium weight

Disney Lorcana

2023·David Iezzi, Ryan Miller, Tim Schilder, Steve Warner

Videos
171
Creators
68
Mainly unboxings and playthroughs

2 - 6 players·0 min·Medium weight

Return to Dark Tower

2022·Tim Burrell-Saward, Isaac Childres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff

Videos
125
Creators
70
Mainly reviews and unboxings

1 - 4 players·100 - 120 min·Medium weight

Pandemic Legacy: Season 1

2015·Rob Daviau, Matt Leacock

Videos
120
Creators
36
Mainly playthroughs

2 - 4 players·60 min·Medium weight

About Betrayal Legacy

From BoardGameGeek:

Betrayal Legacy marries the concept of Betrayal at House on the Hill - exploring a haunted mansion - with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories. Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that we've learned, marvel at the tools we have at hand! Surely we'll all exit safely this time... As with other Betrayal titles, the game is narratively-driven, with elements that record the history of your specific games. The tools mentioned earlier, for example, become attached to specific families. This isn't just a bucket; it's my bucket, the one my grandpappy used to feed his family's pigs when he was a boy, and while you can certainly use that bucket, I know how to wield it best from the time he spent teaching me how to slop. Yes, it's an heirloom bucket, and when kept in the family, I get a bonus for using it.

Designers

Rob Daviau, Noah Cohen, JR Honeycutt, Ryan Miller, Brian Neff, Andrew Veen

Artists

Scott Okumura, Ben Oliver

Publisher

Avalon Hill

Categories

AdventureExplorationHorrorMiniatures

Mechanics

Cooperative GameDice RollingGrid MovementLegacy Game
View on BoardGameGeek ›
Home
Games
Betrayal Legacy
cached: 240196