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1985: Under an Iron Sky

1985: Under an Iron Sky

2018·Marco Cimmino, Fabrizio Vianello

Videos
7
Creators
3

Mostly how-to-play. 1985: Under an Iron Sky is covered on BoardGameVideo.com by 6 how-to-play guides and 1 unboxings.

2 - 6 players
120 - 8640 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

"The increasing destabilization of the political and economic situation in the Soviet Union is undercutting our positions in the world. The pride and honor of the Soviet people must be restored in full." Public Declaration of State Committee for the State of Emergency in the U.S.S.R., June 11, 1985 1985: Under an Iron Sky is the spiritual successor of The Next War by SPI: an operational, highly detailed simulation of a NATO - Warsaw Pact conflict in Central Europe. Being a so-called "Monster", 1985 is not exactly a beer and pretzel game. Rules include every aspect of modern warfare, leaving little or nothing on an abstract level: air war, helicopters, electronic warfare, special forces, revolts, nuclear and chemical warfare.....you name it. In order to survive, both sides must keep a constant eye on the front line, the rear areas and on the sky above. Game Highlights Order of Battle and TO&E are not "generic", but set exactly in July, 1985 14km per hex, 48 hours per game turn Division / Brigade sized ground combat units Squadron sized Air and Helicopter units Extensive air war rules covering Escort, Intercept, SEAD, Wild Weasel, Ground Strike and more EF-111 and Yak28 PP Offensive ECM Squadrons E-3 Sentry and A-50 Mainstay AWACS Squadrons Special Forces, Airmobile, Paratroops, Electronic Warfare, Artillery, SSM, SAM and Air Defense Artillery units Rules for Chemical Warfare, Nuclear Warfare and uncontrolled escalation to Strategic Nuclear Exchange Specific operational tactics like Airmobile Antitank Battalions, Active Defense and Single-Echelon Assaults Variable NATO reinforcements, depending on players' decisions and events in the battle of North Atlantic Variable Warsaw Pact reinforcements, depending on Pact's decision for Mobilization and Norway Invasion Unrest and Revolts in Warsaw Pact countries Two different Campaign Games: "Forward, Comrades!", the classical Warsaw Pact offensive in Central Europe "It Started in the Shipyards", NATO intervention in support of widespread revolts in Warsaw Pact satellite countries Four smaller scenarios: "Checkpoint Charlie", the battle for West Berlin "A Damned Nice Thing", Warsaw Pact main attack against NORTHAG "Mind the Gap", Warsaw Pact secondary attack against CENTAG "Para Bellum", Warsaw Pact offensive against Italy following a stalemate on Central front Playable stand-alone or in combination with 1985:Deadly Northern Lights and 1985:Sacred Oil Components: see editions descriptions (description from the publisher)

1985: Under an Iron Sky

Which 1985: Under an Iron Sky video should I watch?

1985: Under an Iron Sky has 7 videos from 3 creators: 6 how-to-play guides and 1 unboxing. They date from 2023 to October 2026.

If you like it, try Less Than 60 Miles, The Fate of All, 1985: Deadly Northern Lights and First Man in Rome, also by Fabrizio Vianello.

All videos

Let's play 1985: Under an Iron Sky, "Checkpoint Charlie" scenarioHow to play53:07

Let's play 1985: Under an Iron Sky, "Checkpoint Charlie" scenario

Wojna na Planszy

Wojna na Planszy

Let's play 1985: Under an Iron Sky, "Red berets over Bornholm" scenarioHow to play47:49

Let's play 1985: Under an Iron Sky, "Red berets over Bornholm" scenario

Wojna na Planszy

Wojna na Planszy

1985: Under an Iron Sky 4th Echelon (Thin Red Line) - First LookUnboxing25:00

1985: Under an Iron Sky 4th Echelon (Thin Red Line) - First Look

Hexed And Countered

Hexed And Countered

Let's play 1985: Under an Iron Sky, "Jaruzelsky's Eagles" scenarioHow to play1:22:21

Let's play 1985: Under an Iron Sky, "Jaruzelsky's Eagles" scenario

Wojna na Planszy

Wojna na Planszy

Let's play 1985: Under an Iron Sky, "Zealand Ahead!" scenario turn 1How to play1:04:28

Let's play 1985: Under an Iron Sky, "Zealand Ahead!" scenario turn 1

Wojna na Planszy

Wojna na Planszy

How to Play 1985 series of games: SupplyHow to play1:06:28

How to Play 1985 series of games: Supply

FRVO

FRVO

Introduction to the 1985 series of games by Thin Red Line GamesHow to play45:56

Introduction to the 1985 series of games by Thin Red Line Games

FRVO

FRVO

Creators who cover this

All channels
Wojna na Planszy
Wojna na Planszy
4 videos of this game
FRVO
FRVO
2 videos of this game
Hexed And Countered
Hexed And Countered
1 video of this game

Games like this

All games

Less Than 60 Miles

2019·Marco Cimmino, Fabrizio Vianello

Videos
26
Creators
10
Mainly playthroughs

1 - 4 players·180 - 600 min·Heavy weight

The Fate of All

2024·Fabrizio Vianello

Videos
10
Creators
6
Mostly unboxings and playthroughs

1 - 2 players·240 - 1200 min·Heavy weight

1985: Deadly Northern Lights

2020·Fabrizio Vianello

Videos
9
Creators
3
Mostly playthroughs

2 - 4 players·180 - 5000 min·Very heavy weight

First Man in Rome

2026·Fabrizio Vianello

Videos
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Creators
6
Mainly unboxings

2 players·180 - 0 min

About 1985: Under an Iron Sky

From BoardGameGeek:

"The increasing destabilization of the political and economic situation in the Soviet Union is undercutting our positions in the world. The pride and honor of the Soviet people must be restored in full." Public Declaration of State Committee for the State of Emergency in the U.S.S.R., June 11, 1985 1985: Under an Iron Sky is the spiritual successor of The Next War by SPI: an operational, highly detailed simulation of a NATO - Warsaw Pact conflict in Central Europe. Being a so-called "Monster", 1985 is not exactly a beer and pretzel game. Rules include every aspect of modern warfare, leaving little or nothing on an abstract level: air war, helicopters, electronic warfare, special forces, revolts, nuclear and chemical warfare.....you name it. In order to survive, both sides must keep a constant eye on the front line, the rear areas and on the sky above. Game Highlights Order of Battle and TO&E are not "generic", but set exactly in July, 1985 14km per hex, 48 hours per game turn Division / Brigade sized ground combat units Squadron sized Air and Helicopter units Extensive air war rules covering Escort, Intercept, SEAD, Wild Weasel, Ground Strike and more EF-111 and Yak28 PP Offensive ECM Squadrons E-3 Sentry and A-50 Mainstay AWACS Squadrons Special Forces, Airmobile, Paratroops, Electronic Warfare, Artillery, SSM, SAM and Air Defense Artillery units Rules for Chemical Warfare, Nuclear Warfare and uncontrolled escalation to Strategic Nuclear Exchange Specific operational tactics like Airmobile Antitank Battalions, Active Defense and Single-Echelon Assaults Variable NATO reinforcements, depending on players' decisions and events in the battle of North Atlantic Variable Warsaw Pact reinforcements, depending on Pact's decision for Mobilization and Norway Invasion Unrest and Revolts in Warsaw Pact countries Two different Campaign Games: "Forward, Comrades!", the classical Warsaw Pact offensive in Central Europe "It Started in the Shipyards", NATO intervention in support of widespread revolts in Warsaw Pact satellite countries Four smaller scenarios: "Checkpoint Charlie", the battle for West Berlin "A Damned Nice Thing", Warsaw Pact main attack against NORTHAG "Mind the Gap", Warsaw Pact secondary attack against CENTAG "Para Bellum", Warsaw Pact offensive against Italy following a stalemate on Central front Playable stand-alone or in combination with 1985:Deadly Northern Lights and 1985:Sacred Oil Components: see editions descriptions (description from the publisher)

Designers

Marco Cimmino, Fabrizio Vianello

Artists

Eleonora Olivares, Fabrizio Vianello

Publisher

Thin Red Line Games

Categories

Modern WarfareWargame

Mechanics

Dice RollingHex GridArea MovementSimulation
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