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Pandemic: Rising Tide

Pandemic: Rising Tide

2017·Jeroen Doumen, Matt Leacock

2 - 5 players
45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

Pandemic: Rising Tide

Which Pandemic: Rising Tide video should I watch?

Pandemic: Rising Tide has 2 videos from 2 creators: 1 playthrough and 1 other video. They date from 2023 to May 2025.

If you like it, try The Lord of the Rings: Fate of the Fellowship, Pandemic Legacy: Season 1, Ticket to Ride Legacy: Legends of the West and Pandemic, also by Matt Leacock.

All videos

Pandemic: Rising Tide #boardgamelife #boardgames #boardgamegeek #瘟疫危機 #浪潮洶湧0:13

Pandemic: Rising Tide #boardgamelife #boardgames #boardgamegeek #瘟疫危機 #浪潮洶湧

給肥龍一盒桌遊

給肥龍一盒桌遊

Mista Rau Gaming SOLO! Pandemic: Rising TidePlaythrough1:16:49

Mista Rau Gaming SOLO! Pandemic: Rising Tide

Mista Rau Gaming

Mista Rau Gaming

Creators who cover this

All channels
Mista Rau Gaming
Mista Rau Gaming
1 video of this game
給肥龍一盒桌遊
給肥龍一盒桌遊
1 video of this game

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About Pandemic: Rising Tide

From BoardGameGeek:

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

Designers

Jeroen Doumen, Matt Leacock

Artists

Jeroen Doumen, Atha Kanaani, Matt Leacock

Publisher

Z-Man Games

Categories

Environmental

Mechanics

Action PointsArea MovementCooperative GameHand Management
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