
2015Mark Major
Mostly reviews. Seas of Strife is covered on BoardGameVideo.com by 6 reviews, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
In the trick-taking game Seas of Strife, formerly Texas Showdown, originally published as Strife, you want to avoid taking tricks as skillfully as you can, but playing off-suit might not keep you safe as the suit can change during the trick, possibly stinging you in the end. Before play, all the cards are distributed evenly among the players. Once a player leads a single card for the first trick, all other players must play a card of the same suit, if possible. If a player can't play on suit, they can play a card of any color - but after they do this, all subsequent players can play a card of either matching color (or possibly a third color if they have neither of the first two). Once all players have played to the trick, you see which color has been played most frequently in the trick. Whoever played the highest card of this color wins the trick. If two or more colors are tied, then the highest card counts as the winner. You play several rounds until someone reaches the target number of tricks taken. At that point, whoever has captured the fewest tricks wins!
Seas of Strife has 8 videos from 8 creators: 6 reviews, 1 playthrough and 1 unboxing. They date from 2023 to February 2026.
For an opinion before you buy, start with "Mark Major's Seas of Strife, Rio Grande Games" by Board Games With B7. 6 creators have reviewed it. To see it played, watch "It's TRICKY: Texas Showdown Live Teach & Play" by Dads on a Map.
If you like it, try Zerpang! and Chimera Station, also by Mark Major, or SCOUT and dnup, which share several of its mechanics.
2026Kei Kajino (梶野 桂)
2 - 5 players15 - 20 minLight weight
From BoardGameGeek:
In the trick-taking game Seas of Strife, formerly Texas Showdown, originally published as Strife, you want to avoid taking tricks as skillfully as you can, but playing off-suit might not keep you safe as the suit can change during the trick, possibly stinging you in the end. Before play, all the cards are distributed evenly among the players. Once a player leads a single card for the first trick, all other players must play a card of the same suit, if possible. If a player can't play on suit, they can play a card of any color - but after they do this, all subsequent players can play a card of either matching color (or possibly a third color if they have neither of the first two). Once all players have played to the trick, you see which color has been played most frequently in the trick. Whoever played the highest card of this color wins the trick. If two or more colors are tied, then the highest card counts as the winner. You play several rounds until someone reaches the target number of tricks taken. At that point, whoever has captured the fewest tricks wins!
Designer
Mark Major
Artists
Klemens Franz, Beth Sobel
Publisher
AMIGO
Categories
Mechanics