2015Antoine Bauza, Bruno Cathala
- Videos
- 222
- Creators
- 71
2 players30 minMedium weight

2016Antoine Bauza, Bruno Cathala
Mainly reviews and how-to-play. 7 Wonders Duel: Pantheon is covered on BoardGameVideo.com by 20 reviews, 12 how-to-play guides, 5 recorded sessions, 6 unboxings, and 10 other videos.
From BoardGameGeek
A pantheon from several civilizations - including Greek, Egyptian, and Middle-Eastern - gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or hinder your opponent. During Age I you collect mythology tokens - which allow you to choose which deities have a place in the Pantheon - and during Age II you collect offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city. With Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the card structure that you want, as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat. What's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you possess a mythology token from that culture, you can build the temple for free. These temples are worth a total of 5, 12, or 21 points, depending on how many you build. 7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).
7 Wonders Duel: Pantheon has 53 videos from 46 creators: 20 reviews, 12 how-to-play guides, 5 playthroughs, 6 unboxings and 10 other videos. They date from 2016 to November 2025.
To learn the rules, start with "How to Play 7 Wonders Duel: Pantheon" by Nights Around a Table, which runs 12 min. For a quicker teach, "7 WONDERS DUEL: Pantheon | Unboxing" by Playing Season runs 7 min.
For an opinion before you buy, start with "7 Wonders Duel :Pantheon Prelude (Sneak Peek) & Mini Review with the Game Boy Geek" by Game Boy Geek. 18 creators have reviewed it. To see it played, watch "GamezmadeEZ - 7 Wonders Duel Pantheon Play-through" by GamezMadeEZ, one of 5 playthroughs.
If you like it, try 7 Wonders Duel, The Lord of the Rings: Duel for Middle-earth, Splendor Duel and Sea Salt & Paper, also by Bruno Cathala. It appears in convention videos from Spiel Essen 2016.
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2015Antoine Bauza, Bruno Cathala
2 players30 minMedium weight
2024Antoine Bauza, Bruno Cathala
2 players30 minMedium weight
2022Marc André, Bruno Cathala
2 players30 minMedium weight
2022Bruno Cathala, Théo Rivière
2 - 4 players30 - 45 minLight weight
From BoardGameGeek:
A pantheon from several civilizations - including Greek, Egyptian, and Middle-Eastern - gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or hinder your opponent. During Age I you collect mythology tokens - which allow you to choose which deities have a place in the Pantheon - and during Age II you collect offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city. With Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the card structure that you want, as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat. What's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you possess a mythology token from that culture, you can build the temple for free. These temples are worth a total of 5, 12, or 21 points, depending on how many you build. 7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).
Designers
Antoine Bauza, Bruno Cathala
Artists
Antoine Bauza, Bruno Cathala, Miguel Coimbra, Antonio Dessi
Publisher
Repos Production
Categories
Mechanics