
2017Zachary Eagle
Mostly how-to-play and reviews. Go Nuts for Donuts is covered on BoardGameVideo.com by 2 reviews, 3 how-to-play guides, and 1 other video.
From BoardGameGeek
Go Nuts for Donuts is a fast-paced card game for the whole family with just a sprinkle of strategy. Outsmart your opponents and collect donuts hot out of the oven for points. But beware, if two players go after the same donut, then no one gets it! In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one. Each player has a number card for each donut that is out. Players all pick a donut they want by placing one of their number cards face down on the table. Players simultaneously reveal their number. If two or more players have matching numbers, that donut is discarded and no one gets it. If you're the only player that bid for the donut, than you take it and place it face up in front of you. Collect sets, unique and powerful donuts, and pairs of donuts to maximize points. Contents 70 donut cards (full-size cards with brown backs) Teal Chocolate Frosted (3) Donut Holes (6) Eclair (3) Glazed (5) Jelly Filled (6) Maple Bar (2) Plain (7) Note that there was a misprint in the 2017 rules incorrectly stating the total of Plain donuts to be only 6. Powdered (4) French Cruller (1 teal) Pink Boston Cream (6) Double Chocolate (2) Red Velvet (2) Sprinkled (2) French Cruller (1 pink) Purple Bear Claw (2) Cinnamon Twist (2) Coffee (2) Day Old Donuts (1) Milk (1) Old Fashioned (2) French Cruller (1 purple) Blue Maple Frosted (2) Mucho Matcha (2) Raspberry Frosted (2) Strawberry Glazed (2) French Cruller (1 blue) 42 selection cards six sets of miniature cards with white backs. Fronts display the numerals 1 through 7 7 donut row indicators cardboard chits with numerals 1 through 7
Go Nuts for Donuts has 6 videos from 5 creators: 2 reviews, 3 how-to-play guides and 1 other video. They date from 2022 to July 2024.
To learn the rules, start with "Go Nuts for Donuts: Play Through & How to Play" by David Niecikowski, PhD, which runs 17 min. For a quicker teach, "How to Play: Go Nuts for Donuts!" by Gamer's Genie runs 8 min.
For an opinion before you buy, start with "Go Nuts for Donuts: Review" by David Niecikowski, PhD.
If you like it, try Honeypot, Disney: The Haunted Mansion – Call of the Spirits Game, Diamant or Quartz, which share several of its mechanics.
2020Prospero Hall
2 - 6 players30 minLight weight
2005Bruno Faidutti, Alan R. Moon
3 - 8 players20 - 40 minLight weight
2015Sérgio Halaban, André Zatz
3 - 5 players45 - 60 minLight weight
From BoardGameGeek:
Go Nuts for Donuts is a fast-paced card game for the whole family with just a sprinkle of strategy. Outsmart your opponents and collect donuts hot out of the oven for points. But beware, if two players go after the same donut, then no one gets it! In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one. Each player has a number card for each donut that is out. Players all pick a donut they want by placing one of their number cards face down on the table. Players simultaneously reveal their number. If two or more players have matching numbers, that donut is discarded and no one gets it. If you're the only player that bid for the donut, than you take it and place it face up in front of you. Collect sets, unique and powerful donuts, and pairs of donuts to maximize points. Contents 70 donut cards (full-size cards with brown backs) Teal Chocolate Frosted (3) Donut Holes (6) Eclair (3) Glazed (5) Jelly Filled (6) Maple Bar (2) Plain (7) Note that there was a misprint in the 2017 rules incorrectly stating the total of Plain donuts to be only 6. Powdered (4) French Cruller (1 teal) Pink Boston Cream (6) Double Chocolate (2) Red Velvet (2) Sprinkled (2) French Cruller (1 pink) Purple Bear Claw (2) Cinnamon Twist (2) Coffee (2) Day Old Donuts (1) Milk (1) Old Fashioned (2) French Cruller (1 purple) Blue Maple Frosted (2) Mucho Matcha (2) Raspberry Frosted (2) Strawberry Glazed (2) French Cruller (1 blue) 42 selection cards six sets of miniature cards with white backs. Fronts display the numerals 1 through 7 7 donut row indicators cardboard chits with numerals 1 through 7
Designer
Zachary Eagle
Artist
Claire Donaldson
Publisher
Gamewright
Categories
Mechanics