2013Eric R. Harvey, David March, Chris Perello
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1 - 2 players60 min2.1 weight


2015·Chris Perello
From BoardGameGeek
From the back page of the game: Wilson's Creek uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics.


From BoardGameGeek:
From the back page of the game: Wilson's Creek uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics.
Designer
Chris Perello
Artists
Larry Hoffman, Chris Perello, Joe Youst
Categories
Mechanics