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Risk 2210 A.D.

Risk 2210 A.D.

2001·Rob Daviau, Craig Van Ness

Videos
13
Creators
11

Mostly reviews and how-to-play. Risk 2210 A.D. is covered on BoardGameVideo.com by 5 reviews, 5 how-to-play guides, 2 unboxings, and 1 other video.

2 - 5 players
240 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds. Although much has been added, the basic flavor of the game is still Risk. One welcome change is the institution of a five-turn game limit, which allows the game to play to completion in about three hours. Further, players must also factor in economics in the form of energy. This energy is used to purchase command cards, bid for turn order, and hire new commanders. There is much more strategy and planning involved in this new version, but it should still appeal to the classic Risk fans. Re-implements: Risk

Risk 2210 A.D.

Watch first

Learn to play

Rules Breakdown: Risk 2210 A.D.32:02

Rules Breakdown: Risk 2210 A.D.

Harsh Rules

Harsh Rules

Review

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.2:43

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.

joni maybury

joni maybury

Which Risk 2210 A.D. video should I watch?

Risk 2210 A.D. has 13 videos from 11 creators: 5 reviews, 5 how-to-play guides, 2 unboxings and 1 other video. They date from 2011 to July 2025.

To learn the rules, start with "Rules Breakdown: Risk 2210 A.D." by Harsh Rules, which runs 32 min. For a quicker teach, "Como jogar Risk 2210 A.D. (Parte 1)" by thalescnm runs 7 min.

For an opinion before you buy, start with "Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D." by joni maybury. 5 creators have reviewed it.

If you like it, try Cthulhu: Death May Die, Return to Dark Tower, Pandemic Legacy: Season 1 and Ticket to Ride Legacy: Legends of the West, also by Rob Daviau.

All videos

Risk: 2210 AD - Board Game Unboxing & Reboxing - What's Inside the box?Unboxing10:12

Risk: 2210 AD - Board Game Unboxing & Reboxing - What's Inside the box?

The Brosey Game Company

The Brosey Game Company

Pondering Risk variants and the game rules associated with themReview35:13

Pondering Risk variants and the game rules associated with them

Mar Hawkman

Mar Hawkman

TDG: Risk 2210 A.D.Review11:49

TDG: Risk 2210 A.D.

The Discriminating Gamer

The Discriminating Gamer

The Discriminating Gamer: Risk 2210 A.D. unboxing with RayUnboxing14:41

The Discriminating Gamer: Risk 2210 A.D. unboxing with Ray

The Discriminating Gamer

The Discriminating Gamer

Risk 2210 A.D. Review - The Best Version Of Risk I've PlayedReview15:42

Risk 2210 A.D. Review - The Best Version Of Risk I've Played

BoardGameCo

BoardGameCo

The Top Mods for Risk 2210Review23:55

The Top Mods for Risk 2210

Goldsack

Goldsack

Rules Breakdown: Risk 2210 A.D.How to play32:02

Rules Breakdown: Risk 2210 A.D.

Harsh Rules

Harsh Rules

How to Play RISK 2210How to play10:34

How to Play RISK 2210

Pace McCulloch

Pace McCulloch

Unboxing: Risk 2210 AD Board Game2:54

Unboxing: Risk 2210 AD Board Game

newtumor

newtumor

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.Review2:43

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.

joni maybury

joni maybury

Risk 2210 AD (NL)How to play22:21

Risk 2210 AD (NL)

Nox' Spellenzolder

Nox' Spellenzolder

Como jogar Risk 2210 A.D. (Parte 2)How to play8:39

Como jogar Risk 2210 A.D. (Parte 2)

thalescnm

thalescnm

Rules Breakdown: Risk 2210 A.D.32:02

Rules Breakdown: Risk 2210 A.D.

Harsh Rules

Harsh Rules

Risk 2210 AD (NL)22:21

Risk 2210 AD (NL)

Nox' Spellenzolder

Nox' Spellenzolder

How to Play RISK 221010:34

How to Play RISK 2210

Pace McCulloch

Pace McCulloch

Como jogar Risk 2210 A.D. (Parte 1)7:20

Como jogar Risk 2210 A.D. (Parte 1)

thalescnm

thalescnm

Como jogar Risk 2210 A.D. (Parte 2)8:39

Como jogar Risk 2210 A.D. (Parte 2)

thalescnm

thalescnm

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.2:43

Sabre's Table-Top Gaming Series - Ep 4 Risk 2210 A.D.

joni maybury

joni maybury

TDG: Risk 2210 A.D.11:49

TDG: Risk 2210 A.D.

The Discriminating Gamer

The Discriminating Gamer

The Top Mods for Risk 221023:55

The Top Mods for Risk 2210

Goldsack

Goldsack

Risk 2210 A.D. Review - The Best Version Of Risk I've Played15:42

Risk 2210 A.D. Review - The Best Version Of Risk I've Played

BoardGameCo

BoardGameCo

Pondering Risk variants and the game rules associated with them35:13

Pondering Risk variants and the game rules associated with them

Mar Hawkman

Mar Hawkman

The Discriminating Gamer: Risk 2210 A.D. unboxing with Ray14:41

The Discriminating Gamer: Risk 2210 A.D. unboxing with Ray

The Discriminating Gamer

The Discriminating Gamer

Risk: 2210 AD - Board Game Unboxing & Reboxing - What's Inside the box?10:12

Risk: 2210 AD - Board Game Unboxing & Reboxing - What's Inside the box?

The Brosey Game Company

The Brosey Game Company

8 of 11

Creators who cover this

All channels
thalescnm
thalescnm
2 videos of this game
The Discriminating Gamer
The Discriminating Gamer
2 videos of this game
BoardGameCo
BoardGameCo
1 video of this game
Goldsack
Goldsack
1 video of this game
Harsh Rules
Harsh Rules
1 video of this game
joni maybury
joni maybury
1 video of this game
Mar Hawkman
Mar Hawkman
1 video of this game
newtumor
newtumor
1 video of this game

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About Risk 2210 A.D.

From BoardGameGeek:

Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds. Although much has been added, the basic flavor of the game is still Risk. One welcome change is the institution of a five-turn game limit, which allows the game to play to completion in about three hours. Further, players must also factor in economics in the form of energy. This energy is used to purchase command cards, bid for turn order, and hire new commanders. There is much more strategy and planning involved in this new version, but it should still appeal to the classic Risk fans. Re-implements: Risk

Designers

Rob Daviau, Craig Van Ness

Publisher

Avalon Hill

Categories

Science FictionTerritory BuildingWargame

Mechanics

Area Majority / InfluenceArea MovementAuction / BiddingDice Rolling
View on BoardGameGeek ›
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