Pandemic: State of Emergency

Pandemic: State of EmergencyExpansion

2015Matt Leacock, Thomas Lehmann

2 - 4 players
45 min
2.6/5 weight

From BoardGameGeek

Saving the world just got a little bit harder in Pandemic: State of Emergency, an expansion for Pandemic that offers three new challenges: The Hinterlands Challenge, in which the diseases spread from animals to humans. The Emergency Events Challenge, in which unpredictable events have nasty effects on the game. The Superbug Challenge, in which a fifth disease that cannot be treated threatens the world! To fight off this threat, you must first find its cure, using quarantines to stop the spread of disease in the meantime, then produce vaccine doses. You must eradicate the superbug disease to win. This is NOT for the faint of heart... Part of the Pandemic series.

There are no videos for this game yet.

Creators who cover this

The Hobbyist
The Hobbyist
1 video of this game

Games like this

2015Rob Daviau, Matt Leacock

Videos
120
Creators
35
Mainly playthroughs

2 - 4 players60 min2.8 weight

2008Matt Leacock

Videos
89
Creators
61
Mainly reviews and playthroughs

2 - 4 players45 min2.4 weight

About Pandemic: State of Emergency

From BoardGameGeek:

Saving the world just got a little bit harder in Pandemic: State of Emergency, an expansion for Pandemic that offers three new challenges: The Hinterlands Challenge, in which the diseases spread from animals to humans. The Emergency Events Challenge, in which unpredictable events have nasty effects on the game. The Superbug Challenge, in which a fifth disease that cannot be treated threatens the world! To fight off this threat, you must first find its cure, using quarantines to stop the spread of disease in the meantime, then produce vaccine doses. You must eradicate the superbug disease to win. This is NOT for the faint of heart... Part of the Pandemic series.

Designers

Matt Leacock, Thomas Lehmann

Artist

Chris Quilliams

Categories

Expansion for Base-gameEnvironmentalMedical

Mechanics

Action PointsCooperative GameHand ManagementPoint to Point Movement
View on BoardGameGeek ›