Comanchería: The Rise and Fall of the Comanche Empire

Comanchería: The Rise and Fall of the Comanche Empire

2016Joel Toppen

Videos
50
Creators
9

Mainly playthroughs and how-to-play. Comanchería: The Rise and Fall of the Comanche Empire is covered on BoardGameVideo.com by 8 reviews, 12 how-to-play guides, 19 recorded sessions, and 4 unboxings.

1 players
60 - 360 min
4.1/5 weight

From BoardGameGeek

Comanchería is the second game in Joel Toppen's "First Nations" series. Like its predecessor, Navajo Wars, Comanchería is a solitaire game in which the player plays from the Native American tribe's point of view. In Comanchería, the player takes command of the Comanche nation. The player must drive hostile tribes from the southern plains, establish dominance over the region, set up trade networks with both friendly tribes and colonial powers, and finally defend all of this against relentless military and cultural attack. While many mechanics will feel similar to Navajo Wars, Comanchería is a very different game. Comanchería promises to deliver all the tough decisions and drama that Navajo Wars players have come to expect, but with a faster playing time and more streamlined victory objectives.

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About Comanchería: The Rise and Fall of the Comanche Empire

From BoardGameGeek:

Comanchería is the second game in Joel Toppen's "First Nations" series. Like its predecessor, Navajo Wars, Comanchería is a solitaire game in which the player plays from the Native American tribe's point of view. In Comanchería, the player takes command of the Comanche nation. The player must drive hostile tribes from the southern plains, establish dominance over the region, set up trade networks with both friendly tribes and colonial powers, and finally defend all of this against relentless military and cultural attack. While many mechanics will feel similar to Navajo Wars, Comanchería is a very different game. Comanchería promises to deliver all the tough decisions and drama that Navajo Wars players have come to expect, but with a faster playing time and more streamlined victory objectives.

Designer

Joel Toppen

Artists

Donal Hegarty, Rodger B. MacGowan

Categories

American Indian WarsAmerican WestPost-NapoleonicWargame

Mechanics

Chit-Pull SystemDice RollingOpen DraftingPoint to Point Movement
View on BoardGameGeek ›