1979Richard Hamblen
- Videos
- 69
- Creators
- 19
1 - 16 players60 - 240 minVery heavy weight

1977Richard Hamblen
Mostly how-to-play. Victory in the Pacific is covered on BoardGameVideo.com by 1 reviews and 7 how-to-play guides.
From BoardGameGeek
"Victory in the Pacific" is a simple strategic wargame covering the Pacific Theater of World War 2. It is a successor to the system developed in "War at Sea" which covers the Battle of the Atlantic. The game divides the Pacific into 13 sea areas. Each turn the players move their ships, land based air and marines from the ports and bases (which are located on the borders of sea areas) to one of the areas. Ships can either be patrollers (the only ships that will take control of area after battle, but they must commit their move first) or raiders. After all ships have been moved, the players dice off determine whether a day battle (where air power is decisive) or night battle (when ship board gunnery rules) is fought. After a number of rounds, until one side or the other retreats or loses all of his ships, the player with patrolling ships left takes control of the area and a scores a number of "Points of Control". The Japanese will almost always take a large lead that will be inevitably turned back by the Americans as they get large numbers of carriers as the game goes on. Avalon Hill Complexity Rating - 2
Victory in the Pacific has 8 videos from 1 creator: 1 review and 7 how-to-play guides. They date from August to December 2022.
To learn the rules, start with "Victory In the Pacific - Avalon Hill - Play through - Turn 3" by Nerd Workshop, which runs 24 min.
For an opinion before you buy, start with "Victory In the Pacific - Avalon Hill - Play through - Turn 4" by Nerd Workshop.
If you like it, try Magic Realm, Gunslinger, The Arab-Israeli Wars: Tank Battles in the Mideast and Bull Run: The First Major Battle of the American Civil War, also by Richard Hamblen.
1979Richard Hamblen
1 - 16 players60 - 240 minVery heavy weight
1977Seth Carus, Richard Hamblen, Randall C. Reed, Russell Vane
2 players240 minHeavy weight
1983Richard Hamblen
2 players240 minMedium weight
From BoardGameGeek:
"Victory in the Pacific" is a simple strategic wargame covering the Pacific Theater of World War 2. It is a successor to the system developed in "War at Sea" which covers the Battle of the Atlantic. The game divides the Pacific into 13 sea areas. Each turn the players move their ships, land based air and marines from the ports and bases (which are located on the borders of sea areas) to one of the areas. Ships can either be patrollers (the only ships that will take control of area after battle, but they must commit their move first) or raiders. After all ships have been moved, the players dice off determine whether a day battle (where air power is decisive) or night battle (when ship board gunnery rules) is fought. After a number of rounds, until one side or the other retreats or loses all of his ships, the player with patrolling ships left takes control of the area and a scores a number of "Points of Control". The Japanese will almost always take a large lead that will be inevitably turned back by the Americans as they get large numbers of carriers as the game goes on. Avalon Hill Complexity Rating - 2
Designer
Richard Hamblen
Artists
Jean Baer, Don Greenwood, Richard Hamblen, Robert Grant Smith
Publisher
The Avalon Hill Game Co
Categories
Mechanics