Kirovograd

Kirovograd

1983Jack Radey

2 - 4 players
180 min
3.1/5 weight

From BoardGameGeek

"Kirovograd" is a World War 2 wargame that recreates the epic armor battle which took place in the Ukraine from January 5-16, 1944 between the forces of General Ivan Konev's Second Ukrainian Front and General Otto Wohler's Eighth Army. After ten days of desperate fighting in conditions of frost and light snow, Konev's troops were unable either to make a lasting breakthrough of the German front or to annihilate those elements of XLVII Panzer Korps that they managed to encircle at Kirovograd. However the Germans, took a terrible pounding and the Second Ukrainian Front had taken the city of Kirovograd, an industrial center and road hub, from them. Game features Untried units, step-loss strengths and Dummy counters. Game Scale: Game Turn: 2 days Hex: 1.5 miles / 2.4 kilometers Units: Regiment to Division Game Inventory: Four 8.5 x 22" full-color mounted mapboards Two dual-side printed countersheets (300 1/2" counters) One 12-page Kirovograd rulebook Two single-side printed Player Aid Cards Two 6-sided dice Complexity Level: Medium-Heavy (4 of 5) Players: 2 Playing Time: 3-6 hours

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Nathan Wailes Gaming
Nathan Wailes Gaming
1 video of this game

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Mostly playthroughs

2 - 4 players120 min2.9 weight

About Kirovograd

From BoardGameGeek:

"Kirovograd" is a World War 2 wargame that recreates the epic armor battle which took place in the Ukraine from January 5-16, 1944 between the forces of General Ivan Konev's Second Ukrainian Front and General Otto Wohler's Eighth Army. After ten days of desperate fighting in conditions of frost and light snow, Konev's troops were unable either to make a lasting breakthrough of the German front or to annihilate those elements of XLVII Panzer Korps that they managed to encircle at Kirovograd. However the Germans, took a terrible pounding and the Second Ukrainian Front had taken the city of Kirovograd, an industrial center and road hub, from them. Game features Untried units, step-loss strengths and Dummy counters. Game Scale: Game Turn: 2 days Hex: 1.5 miles / 2.4 kilometers Units: Regiment to Division Game Inventory: Four 8.5 x 22" full-color mounted mapboards Two dual-side printed countersheets (300 1/2" counters) One 12-page Kirovograd rulebook Two single-side printed Player Aid Cards Two 6-sided dice Complexity Level: Medium-Heavy (4 of 5) Players: 2 Playing Time: 3-6 hours

Designer

Jack Radey

Artists

Tim Barrance, Ina Clausen, Rodger B. MacGowan

Categories

WargameWorld War II

Mechanics

Dice RollingGrid MovementHexagon GridMovement Points
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