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Nations

Nations

2013·Rustan Håkansson, Nina Håkansson, Einar Rosén, Robert Rosén

1 - 5 players
40 - 200 min
Heavy weight: Expect a long teach

From BoardGameGeek

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Nations is an intense historical board game for 1–5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities. Gameplay introduction Players choose a Nation and a difficulty to play at, similar to the Civilization computer games series. After the growth phase, 2 historical events are revealed, which the players will compete for during the round. Then players take a single small action each, in player order, as many times as they wish until all have passed. Actions are: Buy a card Deploy a worker Hire an architect for a wonder Special action provided by a card Players each have individual boards that represent their Nation. There are many ways that players affect, compete, and indirectly interact with other players. But there is no map, no units to move around, and no direct attacks on other players. When all have passed, there is production, new player order is determined (every position is competed for), the historical events happen, and if this is the last round of an age, the books are scored. At the start of a new round, most old cards are removed and new ones are put on the display. Victory points are gained and lost during the game, and also awarded at the end of the game. The player with the most victory points is the winner. See 'More information' below for link to rules, etc.

Nations

Watch first

Learn to play

Nations - How to Play + Dynasties expansion19:05

Nations - How to Play + Dynasties expansion

Baypoint Games

Baypoint Games

Review

Why we love Nations4:06

Why we love Nations

Board Gaming Ramblings

Board Gaming Ramblings

Which Nations video should I watch?

Nations has 3 videos from 3 creators: 1 review and 2 how-to-play guides. They date from 2022 to December 2025.

To learn the rules, start with "Nations - How to Play + Dynasties expansion" by Baypoint Games, which runs 19 min.

For an opinion before you buy, start with "Why we love Nations" by Board Gaming Ramblings.

If you like it, try Nations: The Dice Game, Tribes: Dawn of Humanity, HexRoller and Cities: Skylines – The Board Game, also by Rustan Håkansson.

All videos

Why we love NationsReview4:06

Why we love Nations

Board Gaming Ramblings

Board Gaming Ramblings

Nations - How to Play + Dynasties expansionHow to play19:05

Nations - How to Play + Dynasties expansion

Baypoint Games

Baypoint Games

Nations - Playthru With Friends!How to play2:14:45

Nations - Playthru With Friends!

Getting Games

Getting Games

Creators who cover this

All channels
Baypoint Games
Baypoint Games
1 video of this game
Board Gaming Ramblings
Board Gaming Ramblings
1 video of this game
Getting Games
Getting Games
1 video of this game

Games like this

All games

Nations: The Dice Game

2014·Rustan Håkansson

Videos
51
Creators
39
Mostly reviews and playthroughs

1 - 4 players·20 - 40 min·Medium weight

Tribes: Dawn of Humanity

2018·Rustan Håkansson

Videos
38
Creators
34
Mainly reviews

2 - 4 players·45 min·Medium weight

HexRoller

2019·Rustan Håkansson

Videos
26
Creators
23
Mostly reviews and how-to-play

1 - 8 players·10 - 15 min·Light weight

Cities: Skylines – The Board Game

2019·Rustan Håkansson

Videos
3
Creators
2
Mostly reviews and playthroughs

1 - 4 players·70 min·Medium weight

About Nations

From BoardGameGeek:

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Nations is an intense historical board game for 1–5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities. Gameplay introduction Players choose a Nation and a difficulty to play at, similar to the Civilization computer games series. After the growth phase, 2 historical events are revealed, which the players will compete for during the round. Then players take a single small action each, in player order, as many times as they wish until all have passed. Actions are: Buy a card Deploy a worker Hire an architect for a wonder Special action provided by a card Players each have individual boards that represent their Nation. There are many ways that players affect, compete, and indirectly interact with other players. But there is no map, no units to move around, and no direct attacks on other players. When all have passed, there is production, new player order is determined (every position is competed for), the historical events happen, and if this is the last round of an age, the books are scored. At the start of a new round, most old cards are removed and new ones are put on the display. Victory points are gained and lost during the game, and also awarded at the end of the game. The player with the most victory points is the winner. See 'More information' below for link to rules, etc.

Designers

Rustan Håkansson, Nina Håkansson, Einar Rosén, Robert Rosén

Artists

Ossi Hiekkala, Jere Kasanen, Paul Laane, Frida Lögdberg

Publisher

Lautapelit.fi

Categories

Card GameCivilizationEconomic

Mechanics

ContractsEnd Game BonusesHidden Victory PointsResource Management
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