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Agricola: All Creatures Big and Small

Agricola: All Creatures Big and Small

2012·Uwe Rosenberg

2 players
30 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies! In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds. The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner. Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success!

Agricola: All Creatures Big and Small

Watch first

Review

Agricola: All Creatures Big and Small - Playthrough & Review (Uwe Rosenberg Series)42:10

Agricola: All Creatures Big and Small - Playthrough & Review (Uwe Rosenberg Series)

Before You Play

Before You Play

Watch it played

Board Game Playthrough, Agricola ACBaS13:29

Board Game Playthrough, Agricola ACBaS

Board Game Plays

Board Game Plays

Which Agricola: All Creatures Big and Small video should I watch?

Agricola: All Creatures Big and Small has 4 videos from 3 creators: 2 reviews, 1 playthrough and 1 unboxing. They date from 2022 to October 2023.

For an opinion before you buy, start with "Agricola: All Creatures Big and Small - Playthrough & Review (Uwe Rosenberg Series)" by Before You Play. To see it played, watch "Board Game Playthrough, Agricola ACBaS" by Board Game Plays.

If you like it, try Patchwork, A Feast for Odin, New York Zoo and Caverna: Cave vs Cave, also by Uwe Rosenberg.

All videos

Agricola: All Creatures Big and Small - Playthrough & Review (Uwe Rosenberg Series)Review42:10

Agricola: All Creatures Big and Small - Playthrough & Review (Uwe Rosenberg Series)

Before You Play

Before You Play

All Creatures Big and Small review, with RyanReview17:31

All Creatures Big and Small review, with Ryan

Board Game Plays

Board Game Plays

Unboxing | Agricola - All Creatures Big and SmallUnboxing6:27

Unboxing | Agricola - All Creatures Big and Small

Board Game Bonkers

Board Game Bonkers

Board Game Playthrough, Agricola ACBaSPlaythrough13:29

Board Game Playthrough, Agricola ACBaS

Board Game Plays

Board Game Plays

Creators who cover this

All channels
Board Game Plays
Board Game Plays
2 videos of this game
Before You Play
Before You Play
1 video of this game
Board Game Bonkers
Board Game Bonkers
1 video of this game

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About Agricola: All Creatures Big and Small

From BoardGameGeek:

Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies! In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds. The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner. Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success!

Designer

Uwe Rosenberg

Artist

Klemens Franz

Publisher

Lookout Games

Categories

AnimalsFarming

Mechanics

Resource ManagementPattern BuildingMarket & TradingTile Placement
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