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Raider 16: Atlantis

Raider 16: Atlantis

2011·Bruce Mansfield

1 players
120 min
Heavy weight: Expect a long teach

From BoardGameGeek

Raider 16 - Atlantis is a solitaire wargame in which the player is the commander of a German merchant raider in WWII. The goal of the game is to hunt the South Atlantic and Indian Oceans for Allied shipping while avoiding the deadly attention of the Royal Navy. The player must work to crack the British and Allied Merchant Ships (BAMS) code to help identify possible targets that will be stopped, boarded, and sunk. The player make make the best use of an array of tactical options including search planes, radio jamming and deception, S-boats, prize crews, and others. This game was an entry in the 2011 Solitaire Print and Play Contest, where it won the Best Wargame category.

Raider 16: Atlantis

Which Raider 16: Atlantis video should I watch?

Raider 16: Atlantis has 2 videos from 2 creators: 2 reviews. They date from 2022 to October 2023.

If you like it, try Gandhi: The Decolonization of British India, 1917 – 1947, also by Bruce Mansfield, or Warfighter Shadow War: The Modern Night Combat Card Game, Warfighter: The WWII Tactical Combat Card Game and SAS: Rogue Regiment, which share several of its mechanics.

All videos

(1035) Raider 16: Atlantis - review (ENG)Review37:13

(1035) Raider 16: Atlantis - review (ENG)

Wojennik TV - Gry Planszowe

Wojennik TV - Gry Planszowe

(893) Raider 16: Atlantis - recenzja (PL)Review36:08

(893) Raider 16: Atlantis - recenzja (PL)

Creators who cover this

All channels
Wojennik TV - Gry Planszowe
Wojennik TV - Gry Planszowe
1 video of this game

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About Raider 16: Atlantis

From BoardGameGeek:

Raider 16 - Atlantis is a solitaire wargame in which the player is the commander of a German merchant raider in WWII. The goal of the game is to hunt the South Atlantic and Indian Oceans for Allied shipping while avoiding the deadly attention of the Royal Navy. The player must work to crack the British and Allied Merchant Ships (BAMS) code to help identify possible targets that will be stopped, boarded, and sunk. The player make make the best use of an array of tactical options including search planes, radio jamming and deception, S-boats, prize crews, and others. This game was an entry in the 2011 Solitaire Print and Play Contest, where it won the Best Wargame category.

Designer

Bruce Mansfield

Artist

Bruce Mansfield

Categories

NauticalWargameWorld War II

Mechanics

Action PointsCard-DrivenDice RollingSolo / Solitaire Game
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