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Escape: The Curse of the Temple

Escape: The Curse of the Temple

2012·Kristian Amundsen Østby

Videos
5
Creators
3

Mainly playthroughs. Escape: The Curse of the Temple is covered on BoardGameVideo.com by 2 reviews and 3 recorded sessions.

1 - 5 players
10 min
Light weight: Learn it in minutes

From BoardGameGeek

Escape: The Curse of the Temple is a cooperative game in which players must escape (yes...) from a temple (yes...) which is cursed (yes...) before the temple collapses and kills one or more explorers, thereby causing everyone to lose. The initial game board consists of a row of three square tiles, each showing a combination of two symbols, say, two green adventurers or one green adventurer and one blue key in one corner of the tile. All of the explorers start in the center tile – the safe room – and each player starts with a hand of five dice. Escape is played in real-time, with all players rolling dice and taking actions simultaneously. You must roll the right symbols to enter a room, and if you're at an open doorway, you can roll to reveal the next tile in the stack and add it to that doorway. Some rooms contain combinations of red and blue symbols, and if you (possibly working with other players in the same room) roll enough red or blue symbols, you "discover" magic gems, moving them from a separate gem depot onto that tile. The real-time aspect is enforced by a soundtrack to be played during the game. At certain points, a countdown starts, and if players aren't back in the safe room when time is up, they lose one of their dice. Once the exit tile is revealed, players can attempt to escape the temple by moving to that tile, then rolling a number of blue dice equal to the magic gems that haven't been removed from the gem depot. Thus, the more gems you find, the easier it is to escape the temple. When a player escapes, he gives one die to a player of his choice. If all players escape before the third countdown, everyone wins; if not, everyone loses, no matter how many players did escape. Escape: The Curse of the Temple includes two expansion modules that can be used individually or together. With the "Treasures" module, some rooms contain treasure, and when you reveal such a room, you place a face-down treasure chest on the tile. Roll the symbols on that chest tile, and you claim the treasure for use later: a key lets you teleport anywhere, a path lets you connect two rooms that otherwise have no door between them, and a medic kit heals all players instantly (putting black dice back into play). With the "Curses" module, some tiles "curse" players by forcing them to place one hand on their head, keep mute during play, or otherwise do what you wouldn't want to do while escaping a temple!

Escape: The Curse of the Temple

Watch first

Review

Top 5 Stressful Board Games11:45

Top 5 Stressful Board Games

Game Boy Geek

Game Boy Geek

Watch it played

Let's Play Escape! The Curse of the Temple27:22

Let's Play Escape! The Curse of the Temple

That Board Game Show

That Board Game Show

Which Escape: The Curse of the Temple video should I watch?

Escape: The Curse of the Temple has 5 videos from 3 creators: 2 reviews and 3 playthroughs. They date from 2025 to July 2026.

For an opinion before you buy, start with "Top 5 Stressful Board Games" by Game Boy Geek. To see it played, watch "Let's Play Escape! The Curse of the Temple" by That Board Game Show, one of 3 playthroughs.

If you like it, try Revive, The Magnificent, Bad Company and Trails of Tucana, also by Kristian Amundsen Østby.

All videos

Top 5 Stressful Board GamesReview11:45

Top 5 Stressful Board Games

Game Boy Geek

Game Boy Geek

Why Escape Is Good… and Still Forgotten | Escape: The Curse of the Temple | Board Game ReviewReview11:48

Why Escape Is Good… and Still Forgotten | Escape: The Curse of the Temple | Board Game Review

Meeple Malady

Meeple Malady

Let's Play Escape! The Curse of the TemplePlaythrough27:22

Let's Play Escape! The Curse of the Temple

That Board Game Show

That Board Game Show

Escape: The Curse of the Temple - Tutorial & Solo Playthrough - Episode 1: Base gamePlaythrough22:28

Escape: The Curse of the Temple - Tutorial & Solo Playthrough - Episode 1: Base game

Meeple Malady

Meeple Malady

Escape: The Curse of the Temple - Solo Playthrough - Episode 2: The Curses Module/ExpansionPlaythrough14:56

Escape: The Curse of the Temple - Solo Playthrough - Episode 2: The Curses Module/Expansion

Meeple Malady

Meeple Malady

Creators who cover this

All channels
Meeple Malady
Meeple Malady
3 videos of this game
Game Boy Geek
Game Boy Geek
1 video of this game
That Board Game Show
That Board Game Show
1 video of this game

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Videos
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Mainly reviews

1 - 4 players·90 - 120 min·Heavy weight

The Magnificent

2019·Kristian Amundsen Østby, Eilif Svensson

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1 - 4 players·60 - 90 min·Heavy weight

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About Escape: The Curse of the Temple

From BoardGameGeek:

Escape: The Curse of the Temple is a cooperative game in which players must escape (yes...) from a temple (yes...) which is cursed (yes...) before the temple collapses and kills one or more explorers, thereby causing everyone to lose. The initial game board consists of a row of three square tiles, each showing a combination of two symbols, say, two green adventurers or one green adventurer and one blue key in one corner of the tile. All of the explorers start in the center tile – the safe room – and each player starts with a hand of five dice. Escape is played in real-time, with all players rolling dice and taking actions simultaneously. You must roll the right symbols to enter a room, and if you're at an open doorway, you can roll to reveal the next tile in the stack and add it to that doorway. Some rooms contain combinations of red and blue symbols, and if you (possibly working with other players in the same room) roll enough red or blue symbols, you "discover" magic gems, moving them from a separate gem depot onto that tile. The real-time aspect is enforced by a soundtrack to be played during the game. At certain points, a countdown starts, and if players aren't back in the safe room when time is up, they lose one of their dice. Once the exit tile is revealed, players can attempt to escape the temple by moving to that tile, then rolling a number of blue dice equal to the magic gems that haven't been removed from the gem depot. Thus, the more gems you find, the easier it is to escape the temple. When a player escapes, he gives one die to a player of his choice. If all players escape before the third countdown, everyone wins; if not, everyone loses, no matter how many players did escape. Escape: The Curse of the Temple includes two expansion modules that can be used individually or together. With the "Treasures" module, some rooms contain treasure, and when you reveal such a room, you place a face-down treasure chest on the tile. Roll the symbols on that chest tile, and you claim the treasure for use later: a key lets you teleport anywhere, a path lets you connect two rooms that otherwise have no door between them, and a medic kit heals all players instantly (putting black dice back into play). With the "Curses" module, some tiles "curse" players by forcing them to place one hand on their head, keep mute during play, or otherwise do what you wouldn't want to do while escaping a temple!

Designer

Kristian Amundsen Østby

Artist

Oliver Schlemmer

Publisher

Queen Games

Categories

AdventureDiceExploration

Mechanics

Cooperative GameDice RollingReal-TimeGrid Movement
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