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Oct 21, 2025·Review·32:34·46·Watch on YouTube

Wilderness - A Game of Survival (2nd Edition)- Hadn't heard of the 1st - Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

Watch “Wilderness - A Game of Survival (2nd Edition)- Hadn't heard of the 1st - Kickstarter Critique Review,” a board game review on BoardGameVideo.

Description provided by Bower's Game Corner on YouTube:

Interested in having your next Kickstarter project featured? Check out my Fiverr - https://www.fiverr.com/share/LBGxap Check out the Kickstarter: https://gamefound.com/en/projects/fryxgames/wilderness?ref=explore-homepage-projectlists Want To Help The Channel Get Better? Consider my Patreon: https://www.patreon.com/Bowersgamecorner Purchase games on Amazon and support the channel!?: http://amzn.to/2rTdgsf Get a peak behind the scenes and join my Facebook Group!: https://www.facebook.com/BowersGameCorner For More INfo: https://boardgamegeek.com/boardgame/454967/wilderness-a-game-of-survival-2nd-edition From The Publisher: You have been robbed and left for dead in the middle of nowhere. Without proper clothes or equipment, you must reach the civilized village before you die from hunger, thirst or exhaustion. But there are wild animals lurking, mountains blocking the way, and a wide variety of unpleasant diseases waiting to invade your body. When you think it cannot possibly get any worse, you feel a taunting raindrop on your cheek… In Wilderness, 2 to 8 players race to the nearest civilized village – but the village is not near, and the way there is not paved. You will have to find water, search for food, avoid wolves, bears and snakes, endure sicknesses and keep your strength up to be able to get there. Each player's health is tracked with three parameters: thirst, hunger and exhaustion. Every turn you get more thirsty and hungry and exhausted. The thirstier and hungrier you are, the more exhausted you become, and that determines how much energy you will have each turn. If the exhaustion hits the bottom, you die. The energy is used to walk, but also to search for food or rest. To regain your strength (reduce your exhaustion) you also have to sleep. One of the biggest risks is encountering a predator since they attack you with two dice and you defend with only one and increase exhaustion equal to the difference. And they can scent you from a mile away... The game board is discovered gradually as players progress across it, and there are six turns each day (four day turns, two night turns). Each day has different special rules and each landscape tile has its own challenges. Each landscape tile has 21 hexagonal areas in a big triangle and each area has a terrain type such as mountain, wood, swamp and so on, and the tile may also include a predator lair. Different terrain types have their benefits and challenges. The combination and orientation of different landscape tiles make the way forward uncertain and new every game. To top it off, the players have a limited supply of cards that can be played to help yourself or thwart your opponent in certain situations. Besides the normal six-tile board, the game can be played in an easy, short version by having only four landscape tiles, or it can be played in a challenging long version by including all eight available landscape tiles. The hand-made edition of Wilderness sold out at Spiel 2011. FryxGames is releasing a professionally published version in the first half of 2012, and this version will have improved game play and graphics. For example, search for food has replaced hunting. It is not very likely that you have the equipment you need to hunt. Instead, food will be slightly easier to find but will not fill your stomach as much as before.

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Wilderness: A Game of Survival (2nd Edition)

Wilderness: A Game of Survival (2nd Edition)

2025·Daniel Fryxelius, Thomas Fryxelius

1 - 8 players
60 - 120 min

About Wilderness: A Game of Survival (2nd Edition), from BoardGameGeek:

In Wilderness, players drift ashore on an island after a horrible shipwreck, and need to find their way through deep jungles and over high mountains to reach the civilization and survive. They need to avoid wild animals and sicknesses, while managing their thirst, hunger, and exhaustion. The first one to reach the village - or the last survivor - has won over the Wilderness. -description from the publisher

Designers

Daniel Fryxelius, Thomas Fryxelius

Artist

Naomi Fryxelius

Publisher

FryxGames

Categories

AdventureExploration

Mechanics

Action PointsArea Movement
View on BoardGameGeek ›
Wilderness: A Game of Survival (2nd Edition)

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Wilderness - A Game of Survival (2nd Edition)- Hadn't heard of the 1st - Kickstarter Critique Review