Watch “What’s New in Codenames Duet 2025, Unboxing the Relaunched Edition!,” a board game unboxing for Codenames: Duet on BoardGameVideo.
Description provided by Tabletop For World on YouTube:
Codenames Duet Revamped Edition Unboxing, Cooperative Wordplay for Two!
Get ready to team up in the all new Codenames Duet revamped edition! Perfect for pairs and co-op lovers, this updated version of the classic word game delivers fresh twists and new components designed for 2 players. Watch our quick unboxing to see what’s inside and why this edition is a must have for any Codenames fan.
Whether you're playing with a partner or introducing word games to new players, Codenames Duet offers a clever, cooperative challenge with that iconic Codenames charm.
This video features a product kindly provided free of charge by Czech Games Edition. We did not receive any payment for this content.
Don’t miss our Codenames 2025 unboxing too, the classic party game gets a fresh new look in its latest edition:
https://youtube.com/shorts/Tbupc3FjAxI
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Mainly playthroughs and unboxings. Codenames: Duet is covered on BoardGameVideo.com by 4 reviews, 4 how-to-play guides, 5 recorded sessions, 5 unboxings, and 1 other video.
2 players
15 - 30 min
Light weight: Learn it in minutes
About Codenames: Duet, from BoardGameGeek:
Codenames Duet keeps the basic elements of Codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)
To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.
Collectively, you need to reveal all fifteen agents - without revealing an assassin - before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.
Designers
Vlaada Chvátil, Scot Eaton
Artists
Štěpán Drašťák, Dávid Jablonovský, Tomáš Kučerovský