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We made our dream game

Watch “We made our dream game,” a board game video for Siclen Valley from Siclen Studio on BoardGameVideo.

Siclen Valley

2026Dmitrii Gorbachev

Videos
13
Creators
5

Mainly how-to-play and playthroughs. Siclen Valley is covered on BoardGameVideo.com by 2 reviews, 3 how-to-play guides, and 3 recorded sessions.

1 - 4 players
60 - 120 min
3.0/5 weight

About Siclen Valley, from BoardGameGeek:

In Siclen Valley, a competitive deck-building game, players gather resources on Earth choked with flavum, a yellow gas that made the planet uninhabitable, and deliver them to Siclen Valley and the cities built around it. Siclen Valley is an orbital station and a former HQ of the biggest IT corporation of the Old World. These days, it does not matter anymore, but former corporation's couriers have become sackers - the only people who own capsules, cargo ships suitable for round trips. Players take the roles of the sackers and fulfill contracts received from those surviving in orbit. On their turn, a player chooses between card effects on their hand: a discard effect or an inventory effect (locked and kept for further activations). They play as many cards as they want but must stay within the available mask filter count that gradually decreases. Effects allow players to navigate the Earth's surface and collect resources for crafting or contract bidding. The round ends when the players run out of available mask filters. The bids are checked, and all the players receive their bonuses. The game is played in rounds, and the main goal is to earn as much money as possible. To do so, you can fulfill contracts and visit different places of interest on Earth. Money is represented as SiDo, local currency, and it is the only thing that sackers care about. After all, in the past, they were the worst-paid caste in the corporation. Players can also upgrade their capsules, purchase new cards, and encounter Mosses, the only survivors on the surface - these encounters can be beneficial, too. Siclen Valley is based on the novel, released together with the game in 2026. -description from the publisher

Designer

Dmitrii Gorbachev

Artist

Olga Burnasheva

Categories

Card GameExploration

Mechanics

Area MovementAuction / Bidding
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