Watch “Unboxing: 300 Fire and Water from @DRACO IDEAS,” a board game unboxing for 300: Earth & Water from So Play We All on BoardGameVideo.
Description provided by So Play We All on YouTube:
Unboxing: 300 Fire and Water from @DRACO IDEAS
Let’s check out the production values of Draco Ideas 300: Fire and Water, shall we?
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Find out more about the game here: https://dracoideas.com/shop/es/300-tierra-y-agua/118-300-tierra-y-agua-0634438101499.html
And on the Boardgamegeek website: https://boardgamegeek.com/boardgame/267058/300-earth-water
In 500 BC, Ionia rebelled against Persia's rule and Greece supported it. With this "foreign interference" as an excuse, the Persian empire decided to invade Greece. In 492 BC the Persian forces attacked Macedonia from land and sea. The Persians and the Greeks fought fiercely at Marathon, Thermopylae, and Salamis. Against the overwhelming forces of the Persian empire, the Greeks used superior tactics and "weapons" such as hoplites (heavy infantry) and triremes. The Greeks had also excellent leaders in times of crises and eventually prevailed over the Persians.
300: Greco-Persian Wars is a wargame for two players. One player controls the Greeks, gathered around the Athenians, and the other controls the Persians, fighting for the hegemony of the eastern Mediterranean. Through all five expeditions, each player aims to control more cities than their opponent.
The game engine is a "card driven" system. Players raise armies and buy cards during production. Cards can be used to play an event or move an army or fleet. Events can provide advantages in battles or interfere with the enemy, but military action is paramount to win. Moreover, each game will change dramatically according the order the events occur.
The rules are simple and the playing time is short, but both Greece and Persia have a wide range of strategies, so victory will challenge both players.
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About us:
Paco and Martin are a couple who love playing games and recording videos about them. Paco has been playing RPGs since he discovered Dragonlance in 1984 and found his love for Boardgames in 2007. He’s an avid reader and has a very keen interest in gaming and the people who make them.
Martin is a chartered surveyor who just loves media production. He is in charge of all the editing and the technology we use in our Spain-based studio.
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