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Aug 26, 2026·How to play·49:49·10·Watch on YouTube

Trickerion Rules Refresher: Dahlgaard's Academy

Table For One

Table For One

Watch “Trickerion Rules Refresher: Dahlgaard's Academy,” a how-to-play guide for Trickerion: Dahlgaard's Academy from Table For One on BoardGameVideo.

Description provided by Table For One on YouTube:

In this video I teach you how to play the Dahlgaard's Academy expansion for Trickerion: Legends of Illusion. CHAPTERS 00:00 - Opening 00:41 - Intro SETUP 01:33 - Setup: Academy Board 06:19 - Setup: Special Assignments 07:49 - Setup: Prophecies 08:30 - Setup: Academy Workbook 09:05 - Setup: Fame & Magicians 10:47 - Setup: Protegé Board 11:31 - Setup: Heir's Board (Solo) 12:13 - Setup: Other Player Components 13:22 - Setup: Heir's Assignments (Solo) GAMEPLAY 15:23 - Roll Dice Phase 17:15 - Actions: Overview 17:58 - Actions: Renovate 22:20 - Actions: Practice 25:32 - Actions: Teach 29:47 - Actions: Secrets 33:02 - Actions: Solo 42:06 - Classroom Phase 44:43 - End Turn Phase SCORING 45:46 - Scoring - - - - - - - - - - Find more Table For One on the official website: https://tableforone.games Do you upgrade your game components? See what I've got to offer! https://brainbucketgames.etsy.com Are you a Board Game Geek too? You can find me there under the handle "Astrotron" https://boardgamegeek.com/user/Astrotron To make a contribution to Table For One, please check out my Ko-Fi page! https://ko-fi.com/tableforone Ko-Fi has NO COMMISSION, so 100% of contributions go to creators like me. That helps me continue to make membership-free, tier-free, exclusives-free content for everyone. #trickerion #howtoplay #tableforone #soloboardgames #boardgames

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Trickerion: Dahlgaard's Academy

Trickerion: Dahlgaard's Academy

Expansion

2019·Dávid Turczi

1 - 4 players
60 - 180 min
Very heavy weight: Rules-dense, long sessions

About Trickerion: Dahlgaard's Academy, from BoardGameGeek:

The Great Dahlgaard's spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard's Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise. But now, without the power of the Trickerion Stone, the Great Dahlgaard is dying. In his last will, he entrusted his Heir with a grandiose task: he donated his old manor to be restored as the Academy of Magoria, a center of the education and perfection of magic tricks and illusion. The Heir issues a public call for contributors among Magoria's aspiring Magicians: the Academy shall be restored as a common effort, but the most successful contributor's name will be remembered forever as the Patron of Magoria. Dahlgaard's Academy expands the magical world and gameplay of Trickerion with a slew of exciting new features: A new Location - the Academy: Join the common effort to renovate the Academy! Each Renovation action awards Fame proportionately to the Coins spent on it, and opens up new Classrooms and Practice Rooms, where Academy markers can be placed. Academy markers in Practice Rooms give the performed Tricks increased Yield or other special placement abilities, while the Tricks taught in the Classrooms will be passed on to the new generations - they can no longer be performed, but grant a useful passive yield each turn. The Academy is also a place to train your Protegé, a new member of your team. A new Specialist - the Protegé: Each Magician will now start with the Protegé, a new type of specialist. The Protegé is more than just a worker - they will accompany your Magician on their path to greatness, constantly developing in the process. By Visiting the Academy, Protegés can acquire powerful new abilities that also increase their Action Points - and their salary as well! A fully developed Protegé will have 3 Actions points, just like the Magician, with some very powerful abilities to boot! A new quartet of Magicians: Magoria's new Golden Age attracts aspiring young Magicians from all over the world, eager to prove themselves, and maybe one day become the Patron of Magoria. Each school of illusion (Mechanical, Optical, Escape, Spiritual) will receive a new, charismatic Magician, with their own personal backstory, powerful special ability. Solo Mode: Dalhgaard's Heir: This expansion will also feature a solo mode, with an elaborate story setting. Take a journey to a possible future of Magoria, where Dahlgaard's Heir couldn't resist the immense power of the Trickerion Stone, and dabbing into the supernatural has eclipsed their sanity. Magoria's Golden Age is over - now the Heir controls it with an iron grip, and it falls to you to prove your superiority and remove him from power the only way the city knows - through magic and illusion. This solo mode features Dahlgaard's Heir as a fully automated, intricate opponent with variable difficulty levels - a worthy foe to even the most seasoned Trickerion veterans!

Designer

Dávid Turczi

Artists

Pedro A. Alberto, Tamás Baranya, Villő Farkas, Márton Gyula Kiss

Publisher

Mindclash Games

Mechanics

Programmed ActionsSimultaneous Action Selection
View on BoardGameGeek ›
Trickerion: Dahlgaard's Academy

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