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Nov 8, 2022·Review·45:42·3·Watch on YouTube

Too Heavy? Lisboa Deep Dive Review

Bad At Boardgames

Bad At Boardgames

Watch “Too Heavy? Lisboa Deep Dive Review,” a board game review for Lisboa from Bad At Boardgames on BoardGameVideo.

Description provided by Bad At Boardgames on YouTube:

We go deep into Lisboa, the board game, and why Brad went to Lisbon to play the board game. With all that, you would think it is our favorite. But is it? Lisboa is designed by Vital Lacerda and published by Eagle Griffin Games. Brad and Toph were very excited to start getting this to the table. Now, after a handful of plays, how is Lisboa holding up? Join Brad and Toph at the table as they cover their ratings and thoughts about this heavy-weight game. 00:00 - Start 01:10 - Hello 01:59 - Designer / Publisher 02:51 - Appearance 03:45 - The Art epitomizes the Game 05:52 - Don't Know How Ian O'toole Does it 06:11 - Mechanics 08:56 - Make it Cost More to Take Action - Influence Mechanic 10:27 - Brad's Reason to go to Lisbon - This Game! 11:40 - I want to play Lisboa in Lisbon 11:54 - I went and found all the streets and buildings 12:21 - Married with Board Game 12:35 - This game is rough 12:49 - Toph's Story 13:21 - Toph Thought Lisboa was going to be better than Kanban EV 14:11 - Toph doesn't think it is hard 15:25 - I challenge Toph on Easy 16:10 - Toph's Positives 17:23 - Solitaire Play? 18:44 - Chaining Events 19:33 - Brad Positives 19:38 - Vetal Lacerda's Opus and Soul 20:35 - I don't agree with many ways to win 21:32 - Brad's Negatives 22:26 - Don't let this be your first Lacerda 22:52 - Toph's Negatives 24:46 - How we were taught - for points 25:30 - Useless part of the Game? Funneled into one Part? 26:47 - We start talking where to get points 28:38 - You have to teach people where and how to play 29:37 - I feel a bit funneled to get points 30:42 - Player speed can end the game 31:22 - - Surprised 1st Game 32:17 - We know we lost a lot of you - Hard Game to Talk About 32:41 - Weight Rating 33:30 - We Did Have Someone Teach Us 35:28 - Value Rating - Toph's Does not Like My # 36:35 - How into Euro Games Are you Value 39:14 - Toph's Value Rebuttal 40:45 - Value Does not Mean it is a bad game 41:12 - Brad's BGG Rating 41:55 - I Hurt Toph 42:59 - Extra Dagger In Toph 43:11 - Toph's Rating! 43:27 - Top 10 Games of All Time 44:45 - Please Please Please

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Lisboa

Lisboa

2017·Vital Lacerda

Videos
7
Creators
7

Mostly playthroughs and reviews. Lisboa is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, 3 recorded sessions, and 1 other video.

1 - 4 players
60 - 120 min
Very heavy weight: Rules-dense, long sessions

About Lisboa, from BoardGameGeek:

Lisboa is a game about the reconstruction of Lisboa after the great earthquake of 1755. On November 1, 1755, Lisbon suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a tsunami and three days of fires. The city was almost totally destroyed. The Marques of Pombal - Sebastião José de Carvalho e Melo - was the then Minister of Foreign Affairs and the King put him in charge of the reconstruction of Lisbon. The Marques of Pombal gathered a team of engineers and architects and you, the players, are members of the nobility; members who will use your influence in the reconstruction and business development of the new city. You will work with the architects to build Lisbon anew, with the Marquis to develop commerce and with the King to open all the buildings, but the true reason you do all this is not for greatness or fame or even fortune, but for the most important thing of all in that time: wigs. Lisboa is played on a real map of downtown Lisbon. During the planning of the downtown project, the type of business permitted in each street was previously determined. The economic motor is driven by the wealth of the royal treasure and this treasure is controlled by player actions during the game, making each game a totally different experience. The game ends after a fixed number of rounds and whoever gathers the most wigs by the end of the game wins. Lisboa is played in rounds. Each round, all players play one turn. They may place one card on their display or replace one card from this display. During the game, players schedule hearings to get character favors, such as commerce, construction, and openings. The iconic buildings score the stores and stores provide income to the players. Players need to manage influence, construction licenses, store permits, church power, workers and money, with the workers' cost being dependent on the prestige of the players.

Designer

Vital Lacerda

Artist

Ian O'Toole

Publisher

Eagle-Gryphon Games

Categories

City BuildingEconomic

Mechanics

Area Majority / InfluenceHand Management
View on BoardGameGeek ›
Lisboa

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Too Heavy? Lisboa Deep Dive Review