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Dec 6, 2022·Review·17:18·4·Watch on YouTube

Tiny Turbo Cars Review - Absolute Mayhem Wrapped Up In Chaos & Control

BoardGameCo

BoardGameCo

Watch “Tiny Turbo Cars Review - Absolute Mayhem Wrapped Up In Chaos & Control,” a board game review for Tiny Turbo Cars from BoardGameCo on BoardGameVideo.

Description provided by BoardGameCo on YouTube:

BoardGameCo Patreon (Exclusive Content) - https://bit.ly/3sKcAYf Twitch: Camp_Coop - https://bit.ly/3l7nJ14 Daily Pictures & Stuff! - https://bit.ly/39GvjNH Tiny Turbo Cars is a frantic race game for 2 to 4 players in which you program the movements of your tiny toy car in advance, with a sliding puzzle acting as your remote controller. Choose your car, grab your remote controller, create the track, and get ready to race! At the beginning of each round, players have to work their way through their sliding puzzle controllers simultaneously, trying to create the sequence of actions they want their car to perform during the round. Each symbol on the puzzle corresponds to one of the possible actions — but only the two middle rows of commands on your controllers will be applied, so there's room for maneuvers, but be quick! The first player to put down their controller will be the first to move their car during the round. Each player then executes the program they created, and the sooner you play during a round, the safer you are that your actions will actually play out as planned rather than crashing into unexpected obstacles...or other cars! But trying to be quick might also increase your chances of making mistakes, and every time you take damage, you lose battery power, which will slow you down. But hey, mistakes happen, right? You can always recharge and be back in the race. This is a fierce race, with pitfalls around every corner and unscrupulous adversaries! Don't miss your chance to shoot your missiles at your opponents — before they hit you! The first player to cross the finish line wins! BGG Link - https://boardgamegeek.com/boardgame/329862/tiny-turbo-cars TimeStamps: 0:00:00 - Overview 0:04:00 - Review 0:14:15 - Final Thoughts 0:16:40 - Recommendations 5.0 - My absolutely favorite games. You can pry them out of my cold dead hands. 4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc. 4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience. 3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad. 3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep. 2.5 - A game I'd play again , but will never suggest it myself 2.0 - A game I don't want to play again 1.5 - A game I can't find any reason to recommend 1.0 - A game that is just bad. My Review Board - https://bit.ly/2Y9PFJF Explanation of Review Board - https://youtu.be/jA-Zb2StGjk Upgrade Your Game At Top Shelf Gamer (Referral Link) https://bit.ly/3siD0PL My Game Table (Non Referral) https://bit.ly/3aYUdpp For media inquiries, please email me at alex@boardgameco.com For Gamefound inquiries, please email me at a.radcliffe@gamefound.com

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Tiny Turbo Cars

Tiny Turbo Cars

2022·Hjalmar Hach, Alessandro Manuini, Jonathan Panada, Laura Severino, Giulia Tamagni

Videos
6
Creators
6

Reviews. Tiny Turbo Cars is covered on BoardGameVideo.com by 6 reviews.

2 - 4 players
30 - 45 min
Light weight: Learn it in minutes

About Tiny Turbo Cars, from BoardGameGeek:

Tiny Turbo Cars is a frantic race game for 2 to 4 players in which you program the movements of your tiny toy car in advance, with a sliding puzzle acting as your remote controller. Choose your car, grab your remote controller, create the track, and get ready to race! At the beginning of each round, players have to work their way through their sliding puzzle controllers simultaneously, trying to create the sequence of actions they want their car to perform during the round. Each symbol on the puzzle corresponds to one of the possible actions - but only the two middle rows of commands on your controllers will be applied, so there's room for maneuvers, but be quick! The first player to put down their controller will be the first to move their car during the round. Each player then executes the program they created, and the sooner you play during a round, the safer you are that your actions will actually play out as planned rather than crashing into unexpected obstacles...or other cars! But trying to be quick might also increase your chances of making mistakes, and every time you take damage, you lose battery power, which will slow you down. But hey, mistakes happen, right? You can always recharge and be back in the race. This is a fierce race, with pitfalls around every corner and unscrupulous adversaries! Don't miss your chance to shoot your missiles at your opponents - before they hit you! The first player to cross the finish line wins! -description from publisher

Designers

Hjalmar Hach, Alessandro Manuini, Jonathan Panada, Laura Severino, Giulia Tamagni

Artist

Edu Valls

Publisher

Horrible Guild

Categories

PuzzleRacing

Mechanics

Programmed ActionsCatch the Leader
View on BoardGameGeek ›
Tiny Turbo Cars

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Tiny Turbo Cars Review - Absolute Mayhem Wrapped Up In Chaos & Control