4 months ago·Review·22:45·Watch on YouTube

The Networks: Megacorp Expansion Review - Mogul Doesn't Socialize

Watch “The Networks: Megacorp Expansion Review - Mogul Doesn't Socialize,” a board game review for The Networks: Megacorp from The Dice Tower on BoardGameVideo.

1 - 5 players
0 min

About The Networks: Megacorp, from BoardGameGeek:

Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition.

Designer

Gil Hova

Artist

Travis Kinchy

Categories

Expansion for Base-gameEconomic

Mechanics

End Game BonusesIncome
View on BoardGameGeek ›

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