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Apr 18, 2026·Interview·02:01:10·49·Watch on YouTube

The Command Post Podcast: Episode 11 - Guest: Fabrizio Vianello (First Man in Rome game)

The Command Post Podcast

The Command Post Podcast

Watch “The Command Post Podcast: Episode 11 - Guest: Fabrizio Vianello (First Man in Rome game),” a board game interview on BoardGameVideo.

Description provided by The Command Post Podcast on YouTube:

In Episode 11, we’re joined by wargame designer Fabrizio Vianello of Thin Red Line Games to discuss his upcoming title, First Man in Rome. We explore the design and historical scope of the game, which focuses on operational-level ancient warfare during the Roman Civil War between Julius Caesar and Pompey. From gameplay systems to historical challenges, we take a closer look at what players can expect from this ambitious design. If you’re interested in ancient warfare, operational-level wargaming, and insights from a designer bringing history to the table, this is an episode you won’t want to miss. 👍 Like the video 💬 What interests you most about ancient wargames? 🔔 Subscribe for more episodes of The Command Post

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First Man in Rome

First Man in Rome

2026·Fabrizio Vianello

Videos
8
Creators
6

Mainly unboxings. First Man in Rome is covered on BoardGameVideo.com by 2 recorded sessions, 5 unboxings, and 1 other video.

2 players
180 - 0 min

About First Man in Rome, from BoardGameGeek:

Loosely inspired on SPI's The Conquerors, First Man in Rome is an operational simulation covering the civil war between Caesar and the Optimates, initially led by Pompey the Great and later by Scipio, Cato, and the sons of Pompey. The basic rules are the same used by the Charles Roberts Award winner The Fate of All. The final goal is to give a realistic representation of ancient warfare, without godly interventions, auguries, and Homeric duels. Moving and feeding an army of 50,000 men will require planning, and in the end players will find that the problems faced are similar to those encountered during the Napoleonic era or the American Civil War. The three maps cover the whole Mediterranean, from the Pillars of Hercules to Parthia, and from Britannia to Aegyptus. The scale is 60 km per hex with monthly turns. Battles can be fought using Strategic Combat, still realistic but quicker, or to their full extent using the Tactical Rules and Map - probably the best choice for a decisive battle. And never forget, this is a civil war where political connections and money are of the utmost importance. Client kings and free cities must be persuaded to support your faction, veteran legionaries must be convinced to enlist again under the promise of money or loot, the Roman plebs must be fed, enemy kingdoms and tribes must be kept under control... And no matter what, the unexpected always happens, and everybody could abandon you should the tide turn. All the primary classical accounts, together with a range of modern military studies, were consulted during development. In particular, De Bello Civili by Julius Caesar has been treated as the primary ancient source, since it recounts the events from direct experience - albeit through a perspective that is, at times, unmistakably partisan. Game Highlights 60 km per hex, one month per turn Units representing various formations, from Legionary Cohorts to Elephants Order of battle and commanders based on primary sources and the most recent historical research Realistic supply problems with realistic and possibly violent solutions Cavalry Reconnaissance, Foraging and Raiding Reaction Movement, not so easy retreats and catastrophic routs Attrition and Army Morale, your first problems in the morning Naval Warfare Client States, Free Cities, enemy Kingdoms, hostile barbarians Clementia, Revolts, Treachery and worse Scenarios SENATUS CONSULTUM ULTIMUM - The Rubicon and the Italian Campaign, 49 BCE VOLUNTAS ET FORTUNA - The First Spanish Campaign, 49 BCE AD COLLISIONEM - The Clash between Caesar and Pompey in Macedonia, 48 BCE NILUS LETALIS - The Alexandrian War and Pharnaces, 48 - 47 BCE DE BELLO CIVILI - The Roman Civil War, 49 - 45 BCE -description from the publisher

Designer

Fabrizio Vianello

Artist

Fabrizio Vianello

Publisher

Thin Red Line Games

Categories

AncientCivil War

Mechanics

Dice RollingHex Grid
View on BoardGameGeek ›
First Man in Rome

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The Command Post Podcast: Episode 11 - Guest: Fabrizio Vianello (First Man in Rome game)