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Sep 16, 2023·Review·07:40·0·Watch on YouTube

The Boardgame Mechanics Review Oh My Goods!

The Boardgame Mechanics

The Boardgame Mechanics

Watch “The Boardgame Mechanics Review Oh My Goods!,” a board game review for Oh My Goods! from The Boardgame Mechanics on BoardGameVideo.

Description provided by The Boardgame Mechanics on YouTube:

#JasonReviews #boardgamemechanics #news 0:00 - Intro 0:08 - Title Screen 0:27 - Description of the Game 1:49 - Components 3:55 - Final Thoughts 7:26 - Credits In Oh My Goods!, first released as Royal Goods, players are European artisans during the Middle Ages who produce tools, barrels, glass windows, and many other goods. Only if you make clever use of your production chains will you have the most victory points at the end of the game. - description from publisher - To watch the play through for this game click the link below: https://youtu.be/QNJ22aE8UGk For more information about Oh My Goods!: https://boardgamegeek.com/boardgame/183840/oh-my-goods To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com Like us on Facebook: https://www.facebook.com/theboardgamechanics Follow us on Instagram: http://www.instagram.com/boardgamemechanics Tweet at us on Twitter: https://twitter.com/bgmechs If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com

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Oh My Goods!

Oh My Goods!

2015·Alexander Pfister

2 - 4 players
30 min
Medium weight: Teach it in one sitting

About Oh My Goods!, from BoardGameGeek:

In Oh My Goods!, first released as Royal Goods, players are European artisans during the Middle Ages who produce tools, barrels, glass windows, and many other goods. Only if you make clever use of your production chains will you have the most victory points at the end of the game. Oh My Goods! is a worker placement game where players use randomly generated raw materials to produce goods and buildings and hire assistants, getting Victory Points. The game is played in a series of rounds. It enters the final round when one player has 8 buildings (including their Charburner). Points for buildings and assistants are totaled. The player with the most victory points, wins.

Designer

Alexander Pfister

Artist

Klemens Franz

Publisher

Lookout Games

Categories

Card GameEconomic

Mechanics

Programmed ActionsContracts
View on BoardGameGeek ›
Oh My Goods!

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