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Jun 4, 2023·Review·28:03·1·Watch on YouTube

The Boardgame Mechanics Review Finding John Carter

The Boardgame Mechanics

The Boardgame Mechanics

Watch “The Boardgame Mechanics Review Finding John Carter,” a board game review for Finding John Carter from The Boardgame Mechanics on BoardGameVideo.

Description provided by The Boardgame Mechanics on YouTube:

#JasonReviews #boardgamemechanics #news 0:00 - Intro 0:10 - Title Screen 0:29 - Description of the Game 1:25 - Gameplay Overview 24:04 - Final Thoughts 27:49 - Credits John Carter, a civil war veteran, unexpectedly found a gateway to Mars and became an unwitting space explorer and hero. You live in 2089, the year a distress signal from deep space revealed a shocking surprise - that same John Carter is still alive. After finding another gateway, this one through both time and space, he has found an unknown world and sends for help. Your quest is to find him and bring him home. To do this you will have to improve your ship, bring on the right crew, and succeed in a series of missions that will lead you to fulfill your ultimate goal - find John Carter! At the start of each round, each player draws 5 cubes from a draw bag. This is the player's crew. They may consist of unskilled workers, merchants, officers, mechanics, smugglers, navigators, and gunners. Each player then places a player token on one of several spaces on the board. They may go to the academy to improve a crew member's skill (gain new cubes) or recruit a specialist, to the market to get fuel, crystals, or money. These items are used to fulfil missions and trade in the black market. They may go to the cantina to gain a smuggler--they could take a smuggler to the black market to gain any good. They may go to the shipyard to improve their space craft. Or they may choose to fulfil a mission. The goal of the game is to gain the most points from their ship, full sets of crew members, sets of crystals, sets of specialists, and missions. Each mission is in a mission row and the player to have the most completed missions in a row also gets a bonus. Each mission also has been assigned by an agency. Gaining multiple agency mission tiles also gives a bonus. The game ends when John Carter is found. All players will finish the current round and the game ends. —description from the publisher For more information about Finding John Carter: https://boardgamegeek.com/boardgame/374154/finding-john-carter To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com Like us on Facebook: https://www.facebook.com/theboardgamechanics Follow us on Instagram: http://www.instagram.com/boardgamemechanics Tweet at us on Twitter: https://twitter.com/bgmechs If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com ***Review copy provided by Joe Magic Games***

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Finding John Carter

Finding John Carter

2023·Mark Hanny

Videos
5
Creators
4

Mainly unboxings. Finding John Carter is covered on BoardGameVideo.com by 1 reviews, 1 how-to-play guides, 1 recorded sessions, and 2 unboxings.

2 - 5 players
60 - 90 min
Medium weight: Teach it in one sitting

About Finding John Carter, from BoardGameGeek:

John Carter, a civil war veteran, unexpectedly found a gateway to Mars and became an unwitting space explorer and hero. You live in 2089, the year a distress signal from deep space revealed a shocking surprise - that same John Carter is still alive. After finding another gateway, this one through both time and space, he has found an unknown world and sends for help. Your quest is to find him and bring him home. To do this you will have to improve your ship, bring on the right crew, and succeed in a series of missions that will lead you to fulfill your ultimate goal - find John Carter! At the start of each round, each player draws 5 cubes from a draw bag. This is the player's crew. They may consist of unskilled workers, merchants, officers, mechanics, smugglers, navigators, and gunners. Each player then places a player token on one of several spaces on the board. They may go to the academy to improve a crew member's skill (gain new cubes) or recruit a specialist, to the market to get fuel, crystals, or money. These items are used to fulfil missions and trade in the black market. They may go to the cantina to gain a smuggler--they could take a smuggler to the black market to gain any good. They may go to the shipyard to improve their space craft. Or they may choose to fulfil a mission. The goal of the game is to gain the most points from their ship, full sets of crew members, sets of crystals, sets of specialists, and missions. Each mission is in a mission row and the player to have the most completed missions in a row also gets a bonus. Each mission also has been assigned by an agency. Gaining multiple agency mission tiles also gives a bonus. The game ends when John Carter is found. All players will finish the current round and the game ends. -description from the designer

Designer

Mark Hanny

Publisher

Joe Magic Games, Inc.

Categories

Science FictionSpace Exploration

Mechanics

Deck BuildingEnd Game Bonuses
View on BoardGameGeek ›
Finding John Carter

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