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May 22, 2026·Review·01:02·790·Watch on YouTube

TERAFORMING MARS but SETI but ARK NOVA but DUNE!

Board Game Central

Board Game Central

Watch “TERAFORMING MARS but SETI but ARK NOVA but DUNE!,” a board game review for Collision Point from Board Game Central on BoardGameVideo.

Description provided by Board Game Central on YouTube:

I finally created my own board game… and honestly, it’s really hard to describe what it feels like. The board might remind you of Terraforming Mars and the game has over 300 cards, but it’s nothing like it. Strange creatures constantly appear and change the flow of the game, but it’s not like SETI: Search for Extraterrestrial Intelligence either. You capture creatures for research and transport them inside your spaceship, but it’s still nothing like Ark Nova. I also have cards that can create total chaos and completely change who wins the game, and on top of that, the main mechanic is worker placement… but it still doesn’t feel like Dune: Imperium. Why? Because most of my inspiration came from video games, which is why this game can feel unusual to many board gamers at first. You start with 4 missions, but very quickly players unlock tons of side quests — hunting the biggest creature, exploring mysterious caves, finding hidden treasure, or selling huge amounts of resources on the black market. If this sounds like your type of game, we’re coming soon to Kickstarter. You can sign up now for 10% off — link in bio

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Collision Point

Collision Point

2026·Aleksandar Kesegi

Videos
8
Creators
1

Mainly reviews. Collision Point is covered on BoardGameVideo.com by 4 reviews and 4 other videos.

1 - 4 players
40 - 160 min
Heavy weight: Expect a long teach

About Collision Point, from BoardGameGeek:

Earth is lost, and humanity is forced to abandon its home in search of a new world. Across the galaxy a catastrophic phenomenon begins to unfold. Planets are being drawn toward each other, colliding and exploding in massive cosmic events. Entire star systems are disappearing. Yet at the edge of known space scientists discover something impossible. Two planets, Kepler-186e and Kepler-186f, are colliding but instead of exploding they remain locked together in a fragile and mysterious balance. At their Collision Point, humanity launches an expedition to investigate. Early probes reveal an unexpected discovery. The stability between the two worlds appears to be influenced by the native plant and animal life thriving on their surfaces. Somehow these ecosystems play a role in preventing the catastrophic collapse seen across the rest of the galaxy. You lead a scientific team sent to explore this phenomenon. By exploring the planet, constructing research facilities, and expanding your expedition, you gather vital resources and collect plant and animal species that may hold the key to understanding why these worlds remain stable. During the game players deploy specialists across the planet, build infrastructure, and complete missions while developing powerful combinations of technologies and research projects. The game includes 280 unique project cards, allowing players to build their own strategic engine and shape the direction of their expedition. However the planet itself remains unstable. A shared stability track represents the fragile balance of the environment. If the system collapses the expedition fails and all players lose the game, creating a unique strategic tension where players must decide when to contribute to planetary stability and when to rely on others to do it. This delicate balance often leads to negotiation, calculated risks, and subtle manipulation between players as everyone tries to secure their own victory without pushing the planet toward total collapse. With hundreds of possible card combinations, evolving strategies, and strong player interaction, every expedition unfolds differently. Every decision has a cost. Will your expedition uncover the secrets of these worlds and secure humanity's future or push the fragile system toward total collapse? -description from the designer Game Components: • 1 Main Game Board • 1 Action Board • 4 Player Boards (Spaceships) • 4 Player Reference Cards • 280 Project Cards • 60 Discovery Cards • 14 Mission Tiles • 10 Scoring Reward Tiles • 32 Map Discovery Tiles • 32 Ship Upgrades • Resource Tokens • Polyomino Resource Tiles • Astronaut Meeples • Animal, Plant Tokens • Stability Marker • Score Markers

Designer

Aleksandar Kesegi

Artist

Imre Kesegi

Publisher

Stuberi Games

Categories

CivilizationEconomic

Mechanics

DraftingContracts
View on BoardGameGeek ›
Collision Point

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TERAFORMING MARS but SETI but ARK NOVA but DUNE!