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Feb 12, 2023·How to play·11:50·859·Watch on YouTube

StarForce Commander Intro Video

Mariner Games

Mariner Games

Watch “StarForce Commander Intro Video,” a how-to-play guide for StarForce Commander from Mariner Games on BoardGameVideo.

Description provided by Mariner Games on YouTube:

StarForce Commander Intro Video This video introduce the game designer and tells you a little bit about the game. LINKS Mariner Games Website: You can purchase all products and order physical game components. https://www.mariner.games/ Facebook Page: https://www.facebook.com/MarinerGames StarForce Commander Print-and-Play on Wargame Vault: https://www.wargamevault.com/product/... StarForce Commander FREE Preview: https://www.wargamevault.com/product/...

StarForce Commander

StarForce Commander

2022·Patrick Doyle

2 - 99 players
60 - 120 min

About StarForce Commander, from BoardGameGeek:

StarForce Commander is a game of tactical starship combat. It uses streamlined and intuitive game mechanics so you can focus on tactical decision-making. You are NOT merely resolving the battle by doing bookkeeping and rolling dice. You have decisions to make, and your decisions matter. There are tactical tradeoffs for every choice. This is an accessible and fun game, whether you are a new cadet or a crusty old spacer. Optional rules let you tailor the complexity to your preferences. Check Out our first instructional video on YouTube. THis video covers Basic Maneuvering, or search for "StarForce Commander Mariner Games" to find other videos as we add them. https://youtu.be/iT6T6sQeBak As the Captain, you decide where the ship's emphasis is; weapons, shields, or maneuvering? You will manage individual ships by allocating energy, arming weapons, maintaining shields, using sensors, and deciding how to outmaneuver your opponent. It sounds like a lot, but most ships have 6-8 points of energy to distribute, so you won't need an accounting staff! Your crew works out details. Strike the right balance between weapons, maneuvering, shields, and sensors to gain an advantage on your enemy. Weapons require power and have firing arcs, so you must maneuver to hit the enemy where they are weak. Your ship has four shields protecting all sides, so maneuvering, repairing, and reinforcing weakened shields are vital to survival. Seven turn templates handle maneuvering for 20-60 degree turns depending on your ship's speed and maneuverability. Managing a ship is easy enough that with a bit of practice, you can promote yourself to commodore and command 3-4 ships, or even admiral if you want to fight a larger battle. A game takes about 45 minutes per ship on the board, though duels can finish more quickly. -description from the publisher

Designer

Patrick Doyle

Publisher

Mariner Games

Categories

MiniaturesScience Fiction

Mechanics

Measurement Movement
View on BoardGameGeek ›
StarForce Commander

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StarForce Commander Intro Video