Watch “Star Wars Imperial Assault Captain Terro, ISB Infiltrators, BT-1 & 0-0-0 Villain Packs | Inside #677,” a board game unboxing on BoardGameVideo.
Description provided by Table Talks on YouTube:
Unboxing Star Wars Imperial Assault Captain Terro, ISB Infiltrators, BT-1 & 0-0-0 Villain Packs.
Imperial forces on Tatooine may not have the same sway as Jabba’s gangsters, but they can still be dangerous and violent—especially if their authority is not respected. Several Stormtroopers have adopted the native dewback as a mount and organized a cavalry division under the command of the vicious Captain Terro. A Stormtrooper mounted on a powerful creature like the dewback is not to be underestimated, and the Galactic Empire gains a new tool in its arsenal with the Captain Terro Villain Pack.
The heroes may come into contact with Captain Terro himself or just a Dewback Rider from his command, but either one would be a dangerous opponent. The dewback mount gives these warriors a prodigious amount of movement, and by striking from the creature’s back with shock lances or flamethrowers, a single Stormtrooper can cause a massive amount of carnage or split a hero party in two. With a new three-card Agenda set that challenges the heroes to stop a Stormtrooper reprisal against Anchorhead, a new skirmish upgrade, and new Command cards for your skirmish games, this Villain Pack offers a powerful new weapon to every Imperial commander.
Across the galaxy, few Imperial institutions command more fear than the Imperial Security Bureau. Your neighbor or your family member may secretly serve the ISB. The man you pass on your way to work or the talkative woman in the cantina could be an informer. You can’t trust anyone, and in this atmosphere of stifling fear, few dare to speak of rebellion. Now, you can enforce the status quo and punish sedition in your games of Imperial Assault with the help of the ISB Infiltrators Villain Pack.
If the heroes are unlucky enough to encounter them on a mission, the ISB Infiltrators prove to be dangerous combatants, using the new Hidden condition to reduce enemy accuracy and gaining surges to deal more damage and increase accuracy. More than that, each ISB Infiltrator benefits from the Coordinated Raid ability, which allows another figure in the group to interrupt and perform an attack. Obviously, more attacks can significantly increase your damage output over the course of the game.
Whether you’re using their unique talents in a campaign or a skirmish, this Villain Pack offers additional cards and missions to supplement your adventures in the Star Wars galaxy. A new Agenda set, Command cards, Reward cards, and a skirmish upgrade offer you additional tools for any mission, from the ISB’s vaunted training grounds to an Imperial facility on Bespin.
First introduced in the Darth Vader comics, BT-1 and 0-0-0 serve the interests of the Galactic Empire with a special relish for destruction. 0-0-0 is a protocol droid specially equipped to interrogate and eliminate captives, while BT-1 possesses enough hidden firepower to destroy an entire squad of enemy soldiers. With their unique skills, you can field these two droids in any Imperial strike team with the release of the BT-1 and 0-0-0 Villain Pack.
No matter where your Imperial Assault campaigns take you in the Star Wars galaxy, the Rebel heroes will have reason to fear to glowing red displays of BT-1 and 0-0-0. A new campaign Agenda mission challenges the heroes to rescue prisoners from an Imperial interrogation facility on Kessel and you'll find a new skirmish map with two unique missions, giving you the opportunity to battle through the twisted corridors of the Tarkin Initiative Labs.
(source: BGG)
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00:00 Introduction
01:51 Captain Terro
06:26 BT-1 and 0-0-0
11:53 ISB Infiltrators