Watch “Star Fighters | How to Play,” a how-to-play guide for Star Fighters: Rapid Fire on BoardGameVideo.
Description provided by the creator on YouTube:
The official how to play rules video for Star Fighters: Rapid Fire from Alley Cat Games!
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Find out more about the game here: https://boardgamegeek.com/boardgame/348216/star-fighters-rapid-fire
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Timestamps:
00:27 Setup
01:55 Aim of the Game
02:01 Ship Systems
02:53 Game Round
03:04 Dice Phase
05:43 Activation Phase
06:29 Systems - H.U.D.
06:44 Systems - Drives
07:52 Wormholes
08:15 Systems - Torpedoes
09:03 Lasers & Attacking
10:19 Taking Damage
11:40 Systems - Shields
12:45 Torpedo Phase
13:55 End of the Game
14:13 Playing with 3 Players
14:33 Playing with 4 Players
15:16 Solo Mode
Mainly reviews. Star Fighters: Rapid Fire is covered on BoardGameVideo.com by 7 reviews, 2 how-to-play guides, 2 recorded sessions, and 3 unboxings.
1 - 4 players
20 - 40 min
Medium weight: Teach it in one sitting
About Star Fighters: Rapid Fire, from BoardGameGeek:
Star Fighters: Rapid Fire combines the excitement of real-time dice rolling with tactical starship combat. Each player hops into the cockpit of their own starfighter and duels it out in a dog fight to prove who is the superior pilot. The game plays in multiple modes 1 vs 1, 3 player free-for-all, 2 vs 2, or a solo mode where a single starfighter attacks an orbital space station.
In the real-time phase all players roll and re-roll their command dice simultaneously, and assign them to the various functions of their starfighter. When a player has fully charged systems and is ready to act they may end the real-time phase by hitting the big red button and yelling, “Fire!” This means all players must cease rolling and allocating dice and move to the tactical phase.
In the tactical phase players then alternate activating the systems they have charged. This allows them to fire torpedoes or lasers at the enemy, manoeuvre around the map, adjust their shields, and other actions unique to their chosen starfighter.
Players must balance the pressure of real-time play while making good tactical and strategic decisions. The game only ends when one starfighter is destroyed. The pilot that hits the finishing blow gets all the glory and is the winner.