Watch “Solo Playthrough + Review | Reforest: Plants of the Pacific Northwest Coast,” a gameplay video for Reforest from Sir Thecos on BoardGameVideo.
Description provided by Sir Thecos on YouTube:
In this video I'll do a playthrough of the amazing game 'Reforest: Plants of the Pacific Northwest Coast' by Firestarter Games. I'll also give you my review of it.
Description on BoardGameGeek:
"Reforest is a medium-complexity card game with light engine-building elements. Players compete to grow the healthiest forest ecosystem by arranging a synergistic tableau of plants, each with their own unique traits and abilities."
Check out 'Reforest: Old Growth' on Kickstarter:
https://www.kickstarter.com/projects/firestartergames/reforest-old-growth
Check out 'Reforest: Plants of the Pacific Northwest Coast' on BoardGameGeek:
https://boardgamegeek.com/boardgame/387276/reforest-plants-of-the-pacific-northwest-coast
Timestamps:
00:00 Introduction
01:30 Tea Time
01:42 Setup
04:38 Winning the Game + Rules
12:05 Playthrough
50:30 End of Game
51:20 Scoring
55:17 Review
01:03:06 The Sir Thecos Ace of Games Award!
01:04:35 A Huge Thanks to all my Patreon Supporters!
01:04:46 Thanks for your support!
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Intro and Outro Music: www.bensound.com
Mainly reviews and how-to-play. Reforest is covered on BoardGameVideo.com by 3 reviews, 2 how-to-play guides, 2 recorded sessions, and 2 other videos.
1 - 4 players
30 - 60 min
Medium weight: Teach it in one sitting
About Reforest, from BoardGameGeek:
Reforest is a medium-complexity card game with light engine-building elements. Players compete to grow the healthiest forest ecosystem by arranging a synergistic tableau of plants, each with their own unique traits and abilities.
On your turn, you'll choose one of two actions:
Gather. Draw two cards from the deck or the nursery of face up plants.
Play a plant. Add a plant card to your forest tableau in one of its allowed elevation rows (low, middle or high elevation). The cost of cards is payed by discarding other plants from your hand as nutrients. Given space is limited, taller plants can be grown over pioneer species at a reduced cost.
Each introduced plant earns you points and contributes to a growing ecosystem of interconnected abilities. At the end of each round (when the plant deck is emptied), an animal visitor card will be earned by the player who's plants best matched the visitor's habitat preferences (most flowers / fruit / etc).
The game ends when all visitors have found a home. Each player's forest is scored for the value of their plants and for the visitors they host.
-description from designer