Watch “Solo Playthrough | Death Valley: Highs & Lows,” a gameplay video for Death Valley: Highs & Lows from Sir Thecos on BoardGameVideo.
Description provided by Sir Thecos on YouTube:
In this video I'll do a solo playthrough of the amazing 'Death Valley: Highs & Lows' by Button Shy Games.
Description on BoardGameGeek:
"Death Valley: Highs & Lows is the second entry in the Death Valley series. Its 18 cards can be played as a standalone game or combined with the previous Death Valley game to create an all-new set of 18 cards every time you play."
Check out 'Death Valley: Highs & Low' on BoardGameGeek:
https://boardgamegeek.com/boardgame/402453/death-valley-highs-and-lows
Timestamps
00:00 Introduction
01:23 Tea Time
01:36 Setup
02:22 Rules Overview
03:46 Playthrough
17:32 End of the Game
19:34 Scoring
21:55 Which Edition should you get?
24:58 Awarding the Silver Sir Thecos Ace of Games Award!
25:52 A Huge Thanks to all my Patreon Supporters!
26:01 Thanks for your support!
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Intro and Outro Music: www.bensound.com
Mainly reviews. Death Valley: Highs & Lows is covered on BoardGameVideo.com by 4 reviews, 1 how-to-play guides, 2 recorded sessions, and 1 unboxings.
1 - 2 players
15 min
Medium weight: Teach it in one sitting
About Death Valley: Highs & Lows, from BoardGameGeek:
Death Valley: Highs & Lows is the second entry in the Death Valley series. Its 18 cards can be played as a standalone game or combined with the previous Death Valley game to create an all-new set of 18 cards every time you play.
In this tableau-buillding game for 1-2 players, each traveler is striving to assemble the best mix of cards in their Journey and Scrapbook to win the game. Each turn, the active player chooses whether to add a card to their Journey row or to Rest and move cards from their Journey to their Scrapbook row. Adding new cards runs the risk of revealing too many Hazards of the same type, which causes them to shuffle away all cards in their Journey. At the end of the game, each player scores the cards in their two rows. Stars earn points, while Skulls cost the player points. Any special abilities also apply, typically earning the player points based on specific placements or conditions. The player with the highest total is the winner!