1 day ago·Review·05:31·Watch on YouTube

Signal Review - Quick Take with Tom Vasel

Watch “Signal Review - Quick Take with Tom Vasel,” a board game review for Signal from The Dice Tower on BoardGameVideo.

Description provided by The Dice Tower on YouTube:

Tom Vasel takes a look at Signal See the full video at https://www.youtube.com/watch?v=cV_MKrqp5Cs Check out Great Tables, Games, & Bags at: https://www.allplay.com Support the Dice Tower on Patreon: https://www.patreon.com/DiceTower For the best selection of games to inspire fun and meaningful time together, check out BoardGameBliss: https://www.boardgamebliss.com?sca_ref=7335244.G9P3mZoBbnAp1TCe Find Conventions, Merchandise, and Connect With Us: https://linktr.ee/dicetower Dice Tower Amazon Storefront: https://www.amazon.com/shop/thedicetower As an Amazon Associate, we earn from qualifying purchases. BGG Link: https://boardgamegeek.com/boardgame/422008/signal #dicetower #thedicetower

Signal

2025Jasper Beatrix

Videos
5
Creators
4

Mainly reviews. Signal is covered on BoardGameVideo.com by 3 reviews, 1 how-to-play guides, and 1 recorded sessions.

2 - 6 players
10 - 20 min
2.0/5 weight

About Signal, from BoardGameGeek:

In Signal, players take on the role of Experts seeking to understand the Alien player, who in turn is seeking to be understood. The Experts will create and transmit "signals" to the Alien, who has certain rules for how to respond that must be deduced by the Experts. Once the Experts understand these rules, they can ensure that they come to agreement with the Alien, succeeding co-operatively. On a turn, the Experts arrange black and white pieces on a mat to represent a graphical signal, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal, both to be helpful and to try to reach an agreement, which is represented by a pre-set signal that they are trying to achieve with their limited response capabilities. As the Experts analyze and understand the Alien, they can use limited guesses and a few hint-like abilities to discover which signal they can send that will result in agreement. The Alien even has a little leeway in how they respond; after all, they want to be understood. After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones, showing a deeper and deeper familiarity with the Alien player. After three rounds of successful agreements, all players win co-operatively and receive a score based on leftover guesses and unused abilities. -description from the publisher The publisher has issued errata to correct errors on three of the Alien cards.

Designer

Jasper Beatrix

Artist

Cricks Rose

Categories

DeductionPuzzle

Mechanics

Communication LimitsCooperative Game
View on BoardGameGeek ›

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