boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Dec 27, 2025·Unboxing·15:18·213·Watch on YouTube

Sea & Steel: Columbus' Voyages from Neva Wargames Preview

Moe's Game Table

Moe's Game Table

Watch “Sea & Steel: Columbus' Voyages from Neva Wargames Preview,” a board game unboxing for Sea & Steel: Columbus' Voyages on BoardGameVideo.

Description provided by Moe's Game Table on YouTube:

** Please Subscribe and hit the Bell icon to be notified when I upload new content ** Buy Moe a coffee (or a whiskey) at: https://ko-fi.com/moesgametable Game: https://nevawargames.com/product/sea-steel-columbus-voyages/ NOTE: A copy of this game was provided to me for this preview

Explore more Videos

  1. Sea & Steel Overview14:25
    Sea & Steel Overview
    Pushing Cardboard
  2. Sea & Steel: Columbus' Voyages - Turns 1 and 2 Demo25:33
    Sea & Steel: Columbus' Voyages - Turns 1 and 2 Demo
    Neva Game Press
  3. Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New Publisher12:27
    Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New Publisher
    KilroyWasHere
  4. Satchel Quest Review: Turn the Paige18:11
    Satchel Quest Review: Turn the Paige
    The Dice Tower
  5. Avalon: The Riven Veil Review — The Oathsworn devs made an Area Control!52:57
    Avalon: The Riven Veil Review — The Oathsworn devs made an Area Control!
    Shelfside
  6. Sea & Steel: Columbus' Voyages | Teach & Play39:14
    Sea & Steel: Columbus' Voyages | Teach & Play
    The Boardgames Chronicle
  7. Avalon: The Riven Veil Review: The Myst of Riven23:11
    Avalon: The Riven Veil Review: The Myst of Riven
    The Dice Tower
  8. Drive on Voronezh from Legion Wargames Preview6:40
    Drive on Voronezh from Legion Wargames Preview
    Moe's Game Table
  9. Top 10 New Hottest & Most Popular Board Games - October 202621:26
    Top 10 New Hottest & Most Popular Board Games - October 2026
    Board Game Hangover
  10. Sea & Steel Unboxing14:11
    Sea & Steel Unboxing
    Pushing Cardboard
  11. #1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.31:11
    #1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.
    Profe Bermejo
  12. Compass Games Learn to Play 39: Rebel Tide23:52
    Compass Games Learn to Play 39: Rebel Tide
    Moe's Game Table
Sea & Steel: Columbus' Voyages

Sea & Steel: Columbus' Voyages

2025·Antonio Vaquera

Videos
9
Creators
7

Mainly unboxings. Sea & Steel: Columbus' Voyages is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, and 5 unboxings.

1 - 2 players
60 - 90 min
Medium weight: Teach it in one sitting

About Sea & Steel: Columbus' Voyages, from BoardGameGeek:

THE HISTORICAL CONTEXT In the late 15th century, European powers, particularly Spain and Portugal, were driven by a desire for new trade routes to Asia. The traditional overland “Silk Road” was becoming increasingly difficult and expensive due to the rise of the Ottoman Empire. This spurred a quest for a westward sea route to the lucrative markets of the “East Indies” (Asia), rich in spices, gold, and other valuable goods. Christopher Columbus, believed he could reach Asia by sailing west across the Atlantic Ocean, a concept considered improbable by many at the time who underestimated the Earth's circumference. After years of seeking patronage, he finally gained the support of the Spanish monarchs, King Ferdinand II and Queen Isabella I. They had just completed the Reconquista, expelling the Moors from Spain, and were eager to expand their influence, wealth, and spread Catholicism. Columbus set sail on August 3, 1492, with three ships: the Niña, the Pinta, and the Santa María. After a long and challenging voyage, land was sighted on October 12, 1492. Instead of reaching Asia, Columbus had stumbled upon islands in the Caribbean, specifically an island in the Bahamas (which he named San Salvador, though the indigenous people called it Guanahani). His arrival marked the beginning of a profound encounter between the Old World and the New. Columbus believed he had reached the Indies, hence his naming of the indigenous people as “Indians.” He encountered various native groups, including the Lucayan, Taíno, and Arawak peoples. This initial voyage, and the subsequent ones, ushered in the Age of Exploration, leading to centuries of European colonization, the transatlantic slave trade, and the “Columbian Exchange” – a massive transfer of plants, animals, culture, technology, and unfortunately, diseases between the Americas, Europe, and Africa, with devastating consequences for the indigenous populations of the Caribbean. GAMEPLAY AT A GLANCE The game is a strategic experience for one or two players that immerses you in the historical encounters between the Spanish conquistadors and the native peoples of the Caribbean during Christopher Columbus's four voyages. It covers the period between 1492 and 1505, when the Spanish Crown financed these voyages, leading to the conquest of the main Caribbean islands inhabited by the Taíno and Carib peoples. Players can choose to lead the ambitious Spanish Side to conquer the paradisiacal Caribbean islands, or lead the indigenous Taíno and Carib forces (who are not always cooperative) to eliminate the new threat from across the sea, while also managing internal conflicts among their forces. Objective and how to win: In the game, there is only one Victory Point (VP) tracker. The Spanish Side advances on the VP tracker when they gain Victory Points. Conversely, the Indigenous Side aims to reduce that score, moving the tracker backward each time they gain VP. Specifically, when conquering a new area: •The Spanish Side adds 1 VP or 2 VP if they gain control of an area. •The Indigenous Side subtracts 1 VP or 2 VP from the Spanish VP tracker each time they gain control of an area. Automatic Victory: A game ends automatically if the last unit of one side is removed from the map, granting victory to the opposing side. For the Spanish side, a Citadel on the map counts as a unit for this purpose. At the end of the game (game turn 6), you'll need to check various conditions related to leaders, citadels, and royal support to determine modifications to your final Victory Points. Spanish Victory: The Spanish Side wins if their PV score is equal to or exceeds 15 PV. Indigenous Victory: The Indigenous Side wins if the PV score is less than 15 PV. Sequence of play: Game Turn 1 (“1492”): A Destiny Card is revealed, determining Columbus's initial landing and deployment of Spanish units, followed by immediate combat and a gold search. The turn concludes, moving to Turn 2. Game Turns 2-6: Each turn follows five main phases: 1. Destiny: Reveals the turn's special event, sets the number of actions (impulses), and other turn-wide conditions. 2. Event: Both players secretly choose and reveal Event Cards, resolving their effects and deploying immediate reinforcements. 3. Reinforcements & Replacements: New units arrive or existing ones are strengthened, based on the Event Cards played. 4. Impulses: Players alternate taking one action per impulse (e.g., movement, combat, area activation, building, raiding, gold search), with the Indigenous Side always acting first. 5. Final: Checks are performed for automatic victory (if a side has no units left) or, at the end of Turn 6, for final Victory Point condition. Key decision/challenges: The designer aimed to create a “simple, but not simplistic” design, featuring an agile mechanic and a simple turn sequence. This design choice makes it suitable for introducing new players to wargames, while still offering “variable strategic options” and “agonizing” decision-making dilemmas that experienced wargamers will enjoy. The game is designed for quick play, with sessions lasting between 60 to 90 minutes. The Extended Movement is a very important mechanic. This allows units to activate an area and move, and if they arrive in an area without enemy units, that new area can be activated again for another movement, potentially creating a “chain” of activations. This indeed enables rapid expansion and movement across the map. Mastering this mechanic is crucial for both the Spanish and Indigenous sides, as the game emphasizes maximizing the effects of decisions. Despite its quick pace, this game delivers intense, nail-biting matches. You'll need to keep pushing relentlessly by making good strategic decisions, even when things look grim, as the tide can turn in an instant, leading to a dramatic victory. Many games are decided in the very last moments, a tension players consistently rave about. WHAT'S IN THE BOX? 1 Mounted Map 180 Counters 52 Cards 6 6-sided dice 3 Player Aid Sheets 6 Cloth bags 1 Rulebook -description from the publisher

Designer

Antonio Vaquera

Artist

Germán Pasti

Publisher

Neva Wargames

Categories

NauticalRenaissance

Mechanics

Action PointsArea Movement
View on BoardGameGeek ›
Sea & Steel: Columbus' Voyages

Explore more videos

Sea & Steel OverviewReview14:25

Sea & Steel Overview

Pushing Cardboard

Pushing Cardboard

Sea & Steel: Columbus' Voyages - Turns 1 and 2 DemoHow to play25:33

Sea & Steel: Columbus' Voyages - Turns 1 and 2 Demo

Neva Game Press

Neva Game Press

Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New PublisherUnboxing12:27

Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New Publisher

KilroyWasHere

KilroyWasHere

Satchel Quest Review: Turn the PaigeReview18:11

Satchel Quest Review: Turn the Paige

The Dice Tower

The Dice Tower

Avalon: The Riven Veil Review — The Oathsworn devs made an Area Control!Review52:57

Avalon: The Riven Veil Review — The Oathsworn devs made an Area Control!

Shelfside

Shelfside

Sea & Steel: Columbus' Voyages | Teach & PlayHow to play39:14

Sea & Steel: Columbus' Voyages | Teach & Play

The Boardgames Chronicle

The Boardgames Chronicle

Avalon: The Riven Veil Review: The Myst of RivenReview23:11

Avalon: The Riven Veil Review: The Myst of Riven

The Dice Tower

The Dice Tower

Drive on Voronezh from Legion Wargames PreviewUnboxing6:40

Drive on Voronezh from Legion Wargames Preview

Moe's Game Table

Moe's Game Table

Top 10 New Hottest & Most Popular Board Games - October 2026Collection21:26

Top 10 New Hottest & Most Popular Board Games - October 2026

Board Game Hangover

Board Game Hangover

Sea & Steel UnboxingUnboxing14:11

Sea & Steel Unboxing

Pushing Cardboard

Pushing Cardboard

#1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.How to play31:11

#1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.

Profe Bermejo

Profe Bermejo

Compass Games Learn to Play 39: Rebel TideHow to play23:52

Compass Games Learn to Play 39: Rebel Tide

Moe's Game Table

Moe's Game Table

Sea & Steel: Columbus' Voyages | Unboxing & OverviewUnboxing15:48

Sea & Steel: Columbus' Voyages | Unboxing & Overview

The Boardgames Chronicle

The Boardgames Chronicle

Fall of Berlin from Legion Wargames PreviewUnboxing7:31

Fall of Berlin from Legion Wargames Preview

Moe's Game Table

Moe's Game Table

TDG: Sea & Steel: Columbus' Voyages unboxing with RayUnboxing12:13

TDG: Sea & Steel: Columbus' Voyages unboxing with Ray

The Discriminating Gamer

The Discriminating Gamer

'65 Strategy Guide from Flying Pig Games PreviewReview8:31

'65 Strategy Guide from Flying Pig Games Preview

Moe's Game Table

Moe's Game Table

More videos about Sea & Steel: Columbus' Voyages

TDG: Sea & Steel: Columbus' Voyages unboxing with RayUnboxing12:13

TDG: Sea & Steel: Columbus' Voyages unboxing with Ray

The Discriminating Gamer

The Discriminating Gamer

Sea & Steel OverviewReview14:25

Sea & Steel Overview

Pushing Cardboard

Pushing Cardboard

Sea & Steel: Columbus' Voyages - Turns 1 and 2 DemoHow to play25:33

Sea & Steel: Columbus' Voyages - Turns 1 and 2 Demo

Neva Game Press

Neva Game Press

Sea & Steel: Columbus' Voyages | Unboxing & OverviewUnboxing15:48

Sea & Steel: Columbus' Voyages | Unboxing & Overview

The Boardgames Chronicle

The Boardgames Chronicle

Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New PublisherUnboxing12:27

Sea & Steel: Columbus' Voyages (Neva Wargames) - Unbox & First Look from New Publisher

KilroyWasHere

KilroyWasHere

Sea & Steel: Columbus' Voyages | Teach & PlayHow to play39:14

Sea & Steel: Columbus' Voyages | Teach & Play

The Boardgames Chronicle

The Boardgames Chronicle

Sea & Steel UnboxingUnboxing14:11

Sea & Steel Unboxing

Pushing Cardboard

Pushing Cardboard

#1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.How to play31:11

#1 Mar y Acero. Los viajes de Colón de A. Vaquera. Mapa, fichas y cartas.

Profe Bermejo

Profe Bermejo

Related Content

More Sea & Steel: Columbus' Voyages videos
game

More Sea & Steel: Columbus' Voyages videos

channel

More videos from this channel

Home
Videos
Sea & Steel: Columbus' Voyages from Neva Wargames Preview