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Jan 24, 2023·Review·22:14·5·Watch on YouTube

Scrap Review - Programming For The Future, With Area Control, Combat & Upgrades

BoardGameCo

BoardGameCo

Watch “Scrap Review - Programming For The Future, With Area Control, Combat & Upgrades,” a board game review for SCRAP from BoardGameCo on BoardGameVideo.

Description provided by BoardGameCo on YouTube:

BoardGameCo Patreon (Exclusive Content) - https://bit.ly/3sKcAYf Youtube Camp_Coop - http://bit.ly/3XHiCa6 Twitch: Camp_Coop - https://bit.ly/3l7nJ14 Devon Talks Tabletop - https://bit.ly/36HAr3l Professor Meg - http://bit.ly/3XKR1ol Daily Pictures & Stuff! - https://bit.ly/39GvjNH Gamefound Link - https://gamefound.com/projects/jolly-swagman-games/scrap?ref=shelfclutter#/section/project-story In SCRAP, you take on the role of a "Line" of Bots who have just become truly intelligent following an event known only as "The Singularity". Hungry for knowledge, your Bots have travelled to the source of the singularity to acquire as much data as possible. SCRAP is an area control game featuring lots of "Bots on a Map". Its major mechanical features are: Action Queue Programming: You'll plan your moves in advance by placing "Functions" into an queue. Each turn, you'll resolve the Function at the front of your queue and place a new Function at the back of it. Hand Building: Throughout the game, you'll acquire new Functions to increase your options when programming. Each card has two major purposes; one, to serve as a unique option for your Bots (no two cards are the same), and also as fuel for other powers; whenever you reveal a Function on your turn, you can discard a Function of a matching colour to gain powerful bonus effects! Hand Management: Your Functions will need time to refresh in between uses, and you must plan a Reboot turn in advance (even Robots need a break!). Spend too many cards too quickly and you'll find yourself rebooting much more frequently. Hidden Bidding Combat: Assign your Bots orders in a unique and thematic combat system with no dice or cards; YOU choose what your Bots will do. Probe your opponent to gain additional data or weapons for the future, snipe their Bots before they can strike, brace for impact, and then get ready to brawl! Plus, get data whenever you destroy something! Asymmetric Factions: Play as one of six unique "lines" (faction) featuring a unique hand of functions (5 cores similar to other players and one wholly unique ability) and unique upgrades. Crush the competition with Vulcanos, study your enemies as Cerebrum, or manipulate the space-time continuum with Tachyon. SCRAP draws inspiration from a range of games, including Cthulhu Wars, Inis, Scythe, Concordia, Rising Sun, Cry Havoc, Blood Rage, Mage Knight, and Spirit Island. BGG Link - https://boardgamegeek.com/boardgame/344127/scrap TimeStamps: 0:00:00 - Overview 0:12:10 - Ease of Play 0:13:10 - What I Like 0:16:00 - What I Don't Like 0:18:20 - What I Can See Others Not Liking 0:19:45 - Final Thoughts 0:21:20 - Recommendations 5.0 - My absolutely favorite games. You can pry them out of my cold dead hands. 4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc. 4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience. 3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad. 3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep. 2.5 - A game I'd play again , but will never suggest it myself 2.0 - A game I don't want to play again 1.5 - A game I can't find any reason to recommend 1.0 - A game that is just bad. Upgrade Your Game At Top Shelf Gamer (Referral Link) https://bit.ly/3siD0PL My Game Table (Non Referral) https://bit.ly/3aYUdpp For media inquiries, please email me at alex@boardgameco.com For Gamefound inquiries, please email me at a.radcliffe@gamefound.com

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SCRAP

SCRAP

2023·Kenny Michael-Otton

Videos
5
Creators
5

Mostly reviews. SCRAP is covered on BoardGameVideo.com by 4 reviews and 1 how-to-play guides.

2 - 4 players
45 - 150 min
Heavy weight: Expect a long teach

About SCRAP, from BoardGameGeek:

In SCRAP, you take on the role of an "Intelligence", a collective of Bots who have just become truly intelligent following an event known only as "The Singularity", which unleashed the mysterious "Celestium" into the galaxy. Travelling to planet Seratus, you must lead your Bots to find out the truth behind "The Singularity". SCRAP is an area control game featuring lots of "Bots on a Map". Its major mechanical features are: Action Queue Programming: You'll plan your moves in advance by placing "Functions" into an queue. Each turn, you'll resolve the Function at the front of your queue and place a new Function at the back of it. Hand Building: Throughout the game, you'll acquire new Functions to increase your options when programming. Each card has two major purposes; one, to serve as a unique option for your Bots (no two action cards are the same), and also as fuel for other powers; whenever you reveal a Function on your turn, you can discard a Function of a matching colour to gain powerful bonus effects! Hand Management: Your Functions will need time to refresh in between uses, and you must plan a Reboot turn in advance (even Robots need a break!). Spend too many cards too quickly and you'll find yourself rebooting much more frequently. Hidden Bidding Combat: Assign your Bots orders in a unique and thematic combat system with no dice or cards; YOU choose what your Bots will do. Probe your opponent to gain additional data or weapons for the future, snipe their Bots before they can strike, brace for impact, and then get ready to brawl! Plus, get data whenever you destroy something! Asymmetric Factions: Play as one of six unique "Intelligences" (factions) featuring a unique hand of functions (5 cores similar to other players and one wholly unique ability) and unique upgrades. Crush the competition with Vulkanos, study your enemies as Cerebrum, or manipulate the space-time continuum with Tachyon. SCRAP draws inspiration from a range of games, including Cthulhu Wars, Inis, Scythe, Concordia, Rising Sun, Cry Havoc, Blood Rage, Mage Knight, and Spirit Island. -description from the publisher

Designer

Kenny Michael-Otton

Artist

Nilanjan Malakar

Publisher

Self-published

Categories

Science Fiction

Mechanics

Programmed ActionsArea Majority / Influence
View on BoardGameGeek ›
SCRAP

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Scrap Review - Programming For The Future, With Area Control, Combat & Upgrades