Watch “Revive Board Game Review,” a board game review for Revive from Board Game Hot Takes on BoardGameVideo.
Description provided by Board Game Hot Takes on YouTube:
In Episode 146 we provide our hot take review of Revive covering the mechanisms, the production, and our overall feelings of the game.
We also discuss a poll about storing board game components.
Then we discuss some board games on our table and future takes including Akropolis, Ra, Skull, Smartphone, Inc., and My Father's Work.
Timestamps:
00:00 Introduction
00:41 Poll: How do you most commonly put your board game components back in their boxes?
08:57 Revive Description
11:08 Gameplay and Mechanisms
30:21 Production and Theme
36:40 Final Thoughts
44:12 Akropolis
48:55 Ra
58:52 Skull
59:54 Smartphone, Inc.
1:01:38 My Father's Work
2022·Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
Videos
104
Creators
79
Mainly reviews. Revive is covered on BoardGameVideo.com by 44 reviews, 22 how-to-play guides, 13 recorded sessions, 15 unboxings, and 10 other videos.
1 - 4 players
90 - 120 min
Heavy weight: Expect a long teach
About Revive, from BoardGameGeek:
Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe's forgotten technologies.
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Revive is a game for 1-4 players with asymmetric player powers, highly variable setup, and no fighting or direct conflict. Playing through the 5-part campaign unlocks additional contents, and once all contents have been unlocked, the game can be replayed indefinitely.
At the beginning of the game, each player gets a set of citizen cards, a tribe board, as well as a huge dual-layer player board. The tribe board shows your unique tribe ability and the ancient technologies that you may relearn during the game. The dual-layer player board is where you place your custom machines and upgrade your card slots.
A main goal of the game is to reach and populate the large ancient sites. These ancient locations are randomized, and as they are important sources of victory points, they will shape your strategy differently each game. The game ends when all artifacts have been taken, and the player with the most points wins.
On your turn you take two actions:
Play a card (its effect is determined by which card slot you use)
Explore (reveal an area tile and recruit a new citizen card)
Populate (populate an ancient location to learn a new technology)
Build factory (the adjacent terrains determine which machine tracks you advance)
Designers
Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
Artists
Gjermund Bohne, Martin Mottet, Dan Roff, Jessy Töpfer